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whetstone_DSL/sprint75_plan.md

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Sprint 75 Plan: Game and Simulation Semantics Pack

Context

Game/simulation code depends on update loops, determinism modes, and state sync. Sprint 75 adds simulation-aware transpilation semantics and verification.


Goals

  1. Model update-loop and frame semantics
  2. Preserve simulation determinism where required
  3. Add state-sync and event-order verification
  4. Support migration playbooks for game/sim systems

Steps

Step 979: Simulation loop canonical model (12 tests)

Step 980: Determinism mode packet (strict, best-effort) (10 tests)

Step 981: Event-order and state-sync verifier (10 tests)

Step 982: Floating-point determinism risk classifier (10 tests)

Step 983: Simulation perf/frame-time gate integration (10 tests)

Step 984: Replay trace compatibility checker (8 tests)

Step 985: whetstone_verify_simulation_port MCP tool (8 tests)

Step 986: whetstone_get_determinism_risks MCP tool (8 tests)

Step 987: Simulation migration dossier template (8 tests)

Step 988: Sprint 75 integration summary + regression (8 tests)


Determinism Rule

  • Strict-determinism profile requires replay-equal outputs on certified corpus.