# Sprint 75 Plan: Game and Simulation Semantics Pack ## Context Game/simulation code depends on update loops, determinism modes, and state sync. Sprint 75 adds simulation-aware transpilation semantics and verification. --- ## Goals 1. Model update-loop and frame semantics 2. Preserve simulation determinism where required 3. Add state-sync and event-order verification 4. Support migration playbooks for game/sim systems --- ## Steps ### Step 979: Simulation loop canonical model (12 tests) ### Step 980: Determinism mode packet (`strict`, `best-effort`) (10 tests) ### Step 981: Event-order and state-sync verifier (10 tests) ### Step 982: Floating-point determinism risk classifier (10 tests) ### Step 983: Simulation perf/frame-time gate integration (10 tests) ### Step 984: Replay trace compatibility checker (8 tests) ### Step 985: `whetstone_verify_simulation_port` MCP tool (8 tests) ### Step 986: `whetstone_get_determinism_risks` MCP tool (8 tests) ### Step 987: Simulation migration dossier template (8 tests) ### Step 988: Sprint 75 integration summary + regression (8 tests) --- ## Determinism Rule - Strict-determinism profile requires replay-equal outputs on certified corpus.