1.2 KiB
1.2 KiB
Sprint 75 Plan: Game and Simulation Semantics Pack
Context
Game/simulation code depends on update loops, determinism modes, and state sync. Sprint 75 adds simulation-aware transpilation semantics and verification.
Goals
- Model update-loop and frame semantics
- Preserve simulation determinism where required
- Add state-sync and event-order verification
- Support migration playbooks for game/sim systems
Steps
Step 979: Simulation loop canonical model (12 tests)
Step 980: Determinism mode packet (strict, best-effort) (10 tests)
Step 981: Event-order and state-sync verifier (10 tests)
Step 982: Floating-point determinism risk classifier (10 tests)
Step 983: Simulation perf/frame-time gate integration (10 tests)
Step 984: Replay trace compatibility checker (8 tests)
Step 985: whetstone_verify_simulation_port MCP tool (8 tests)
Step 986: whetstone_get_determinism_risks MCP tool (8 tests)
Step 987: Simulation migration dossier template (8 tests)
Step 988: Sprint 75 integration summary + regression (8 tests)
Determinism Rule
- Strict-determinism profile requires replay-equal outputs on certified corpus.