Files
whetstone_DSL/editor/tests/step321_test.cpp
Bill b6cdd10f6d Step 321: TaskQueue — Priority Queue with Dependencies (12/12 tests)
Ordered queue with priority scheduling and dependency resolution. Items
blocked by unsatisfied dependencies stay pending; completing an item
cascades to unblock dependents.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-15 16:23:32 -07:00

302 lines
9.1 KiB
C++

// Step 321: TaskQueue — Priority Queue with Dependencies (12 tests)
// Tests enqueue/dequeue ordering, dependency blocking, reject/re-enqueue,
// size tracking, completion cascading, mixed priorities with dependencies.
#include "TaskQueue.h"
#include <iostream>
#include <string>
#include <thread>
#include <chrono>
static int passed = 0, failed = 0;
#define TEST(name) { std::cout << " " << #name << "... "; }
#define PASS() { std::cout << "PASS\n"; ++passed; }
#define FAIL(msg) { std::cout << "FAIL: " << msg << "\n"; ++failed; }
#define CHECK(cond, msg) if (!(cond)) { FAIL(msg); return; } else {}
// Helper: create a WorkItem with given id, priority, and optional dependencies
static WorkItem makeItem(const std::string& id, const std::string& priority,
const std::vector<std::string>& deps = {}) {
WorkItem wi;
wi.id = id;
wi.nodeId = "node_" + id;
wi.nodeName = "func_" + id;
wi.nodeType = "Function";
wi.bufferId = "buf";
wi.contextWidth = "local";
wi.workerType = "llm";
wi.priority = priority;
wi.dependencies = deps;
wi.status = WI_PENDING;
wi.createdAt = workItemTimestamp();
return wi;
}
// 1. Enqueue/dequeue basic ordering
void test_enqueue_dequeue() {
TEST(enqueue_dequeue);
TaskQueue q;
q.enqueue(makeItem("a", "medium"));
q.enqueue(makeItem("b", "medium"));
CHECK(q.size() == 2, "size=2");
auto item = q.dequeue();
CHECK(item.has_value(), "dequeue returns item");
CHECK(item->id == "a", "FIFO for same priority: got " + item->id);
PASS();
}
// 2. Priority ordering — critical before low
void test_priority_ordering() {
TEST(priority_ordering);
TaskQueue q;
q.enqueue(makeItem("low1", "low"));
q.enqueue(makeItem("crit1", "critical"));
q.enqueue(makeItem("med1", "medium"));
q.enqueue(makeItem("high1", "high"));
auto ready = q.getReady();
CHECK(ready.size() == 4, "4 ready");
CHECK(ready[0].id == "crit1", "first=critical");
CHECK(ready[1].id == "high1", "second=high");
CHECK(ready[2].id == "med1", "third=medium");
CHECK(ready[3].id == "low1", "fourth=low");
PASS();
}
// 3. Dependency blocking — B blocked by A, A completes → B becomes ready
void test_dependency_blocking() {
TEST(dependency_blocking);
TaskQueue q;
q.enqueue(makeItem("A", "medium"));
q.enqueue(makeItem("B", "medium", {"A"}));
CHECK(q.readyCount() == 1, "1 ready (A)");
CHECK(q.blockedCount() == 1, "1 blocked (B)");
// Dequeue A, progress it through to complete
auto a = q.dequeue();
CHECK(a.has_value(), "dequeued A");
// Manually transition: assigned → in-progress → complete
auto aItem = q.getItem("A");
CHECK(aItem.has_value(), "A still in queue");
WorkItem updated = *aItem;
transitionWorkItem(updated, WI_IN_PROGRESS);
q.updateItem("A", updated);
q.complete("A");
CHECK(q.readyCount() == 1, "B now ready");
CHECK(q.blockedCount() == 0, "0 blocked");
auto b = q.peek();
CHECK(b.has_value() && b->id == "B", "B is next");
PASS();
}
// 4. Reject and re-enqueue
void test_reject_reenqueue() {
TEST(reject_reenqueue);
TaskQueue q;
q.enqueue(makeItem("X", "high"));
auto x = q.dequeue();
CHECK(x.has_value(), "dequeued X");
// Move to in-progress → review
WorkItem updated = *q.getItem("X");
transitionWorkItem(updated, WI_IN_PROGRESS);
q.updateItem("X", updated);
updated = *q.getItem("X");
transitionWorkItem(updated, WI_REVIEW);
q.updateItem("X", updated);
bool rejected = q.reject("X", "needs better error handling");
CHECK(rejected, "reject succeeded");
auto xNow = q.getItem("X");
CHECK(xNow.has_value(), "X still exists");
CHECK(xNow->status == WI_READY, "X is ready again");
CHECK(xNow->result.reasoning == "needs better error handling", "feedback preserved");
PASS();
}
// 5. getReady returns only unblocked items
void test_get_ready_filtering() {
TEST(get_ready_filtering);
TaskQueue q;
q.enqueue(makeItem("r1", "medium"));
q.enqueue(makeItem("r2", "medium"));
q.enqueue(makeItem("b1", "medium", {"r1"}));
q.enqueue(makeItem("b2", "medium", {"r2"}));
auto ready = q.getReady();
CHECK(ready.size() == 2, "2 ready, got " + std::to_string(ready.size()));
// blocked items should not appear
for (const auto& r : ready) {
CHECK(r.id == "r1" || r.id == "r2", "only r1/r2 in ready");
}
PASS();
}
// 6. Empty queue behavior
void test_empty_queue() {
TEST(empty_queue);
TaskQueue q;
CHECK(q.size() == 0, "empty size");
CHECK(q.readyCount() == 0, "empty readyCount");
CHECK(q.blockedCount() == 0, "empty blockedCount");
CHECK(!q.peek().has_value(), "peek returns nullopt");
CHECK(!q.dequeue().has_value(), "dequeue returns nullopt");
CHECK(!q.getItem("nonexistent").has_value(), "getItem returns nullopt");
PASS();
}
// 7. getByStatus filtering
void test_get_by_status() {
TEST(get_by_status);
TaskQueue q;
q.enqueue(makeItem("s1", "medium"));
q.enqueue(makeItem("s2", "medium"));
q.enqueue(makeItem("s3", "medium", {"s1"}));
auto ready = q.getByStatus(WI_READY);
CHECK(ready.size() == 2, "2 ready");
auto pending = q.getByStatus(WI_PENDING);
CHECK(pending.size() == 1, "1 pending");
q.dequeue(); // assign s1
auto assigned = q.getByStatus(WI_ASSIGNED);
CHECK(assigned.size() == 1, "1 assigned");
PASS();
}
// 8. Size tracking after operations
void test_size_tracking() {
TEST(size_tracking);
TaskQueue q;
q.enqueue(makeItem("t1", "low"));
q.enqueue(makeItem("t2", "high"));
q.enqueue(makeItem("t3", "medium", {"t1"}));
CHECK(q.size() == 3, "size=3");
CHECK(q.readyCount() == 2, "readyCount=2");
CHECK(q.blockedCount() == 1, "blockedCount=1");
q.dequeue(); // dequeue t2 (highest priority)
CHECK(q.readyCount() == 1, "readyCount=1 after dequeue");
PASS();
}
// 9. Completion cascading (A → B → C chain)
void test_completion_cascade() {
TEST(completion_cascade);
TaskQueue q;
q.enqueue(makeItem("c1", "high"));
q.enqueue(makeItem("c2", "high", {"c1"}));
q.enqueue(makeItem("c3", "high", {"c2"}));
CHECK(q.readyCount() == 1, "only c1 ready");
CHECK(q.blockedCount() == 2, "c2, c3 blocked");
// Complete c1
q.dequeue(); // assign c1
WorkItem u = *q.getItem("c1");
transitionWorkItem(u, WI_IN_PROGRESS);
q.updateItem("c1", u);
q.complete("c1");
CHECK(q.readyCount() == 1, "c2 now ready");
CHECK(q.blockedCount() == 1, "c3 still blocked");
// Complete c2
q.dequeue(); // assign c2
u = *q.getItem("c2");
transitionWorkItem(u, WI_IN_PROGRESS);
q.updateItem("c2", u);
q.complete("c2");
CHECK(q.readyCount() == 1, "c3 now ready");
CHECK(q.blockedCount() == 0, "none blocked");
PASS();
}
// 10. Mixed priorities with dependencies
void test_mixed_priorities_deps() {
TEST(mixed_priorities_deps);
TaskQueue q;
q.enqueue(makeItem("lo", "low"));
q.enqueue(makeItem("hi", "critical", {"lo"}));
// hi is critical but blocked, lo is low but ready
auto ready = q.getReady();
CHECK(ready.size() == 1, "1 ready");
CHECK(ready[0].id == "lo", "lo is ready despite lower priority");
// Complete lo → hi becomes ready
q.dequeue();
WorkItem u = *q.getItem("lo");
transitionWorkItem(u, WI_IN_PROGRESS);
q.updateItem("lo", u);
q.complete("lo");
ready = q.getReady();
CHECK(ready.size() == 1, "hi now ready");
CHECK(ready[0].id == "hi", "hi unblocked");
PASS();
}
// 11. Peek does not remove
void test_peek_no_remove() {
TEST(peek_no_remove);
TaskQueue q;
q.enqueue(makeItem("p1", "medium"));
auto first = q.peek();
CHECK(first.has_value(), "peek returns value");
auto second = q.peek();
CHECK(second.has_value(), "peek still returns value");
CHECK(first->id == second->id, "same item");
CHECK(q.readyCount() == 1, "still 1 ready");
PASS();
}
// 12. updateItem replaces item data
void test_update_item() {
TEST(update_item);
TaskQueue q;
q.enqueue(makeItem("u1", "medium"));
auto item = *q.getItem("u1");
item.assignee = "worker-42";
item.workerType = "deterministic";
q.updateItem("u1", item);
auto updated = q.getItem("u1");
CHECK(updated.has_value(), "item exists");
CHECK(updated->assignee == "worker-42", "assignee updated");
CHECK(updated->workerType == "deterministic", "workerType updated");
PASS();
}
int main() {
std::cout << "=== Step 321: TaskQueue Priority Queue with Dependencies ===\n";
try {
test_enqueue_dequeue();
test_priority_ordering();
test_dependency_blocking();
test_reject_reenqueue();
test_get_ready_filtering();
test_empty_queue();
test_get_by_status();
test_size_tracking();
test_completion_cascade();
test_mixed_priorities_deps();
test_peek_no_remove();
test_update_item();
} catch (const std::exception& e) {
std::cout << "EXCEPTION: " << e.what() << "\n";
++failed;
}
std::cout << "\nResults: " << passed << "/" << (passed + failed) << " passed\n";
return failed > 0 ? 1 : 0;
}