Sprint 280: Cross-language step + breakpoints (steps 1928–1932)

CrossLanguageStepOverHandler, CrossLanguageStepIntoHandler,
ASTNodeBreakpointMapper, BreakpointSyncOrchestrator — 26/26 tests pass.
Integration step 1932: Go+TypeScript poly-API round-trip verified.
Metrics: 7 whetstone calls, 5587 tokens.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Bill
2026-03-01 21:31:05 -07:00
parent 3808caa1d5
commit bbac434b16
11 changed files with 767 additions and 0 deletions

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@@ -10991,3 +10991,18 @@ target_include_directories(step1926_test PRIVATE src)
add_executable(step1927_test tests/step1927_test.cpp)
target_include_directories(step1927_test PRIVATE src)
target_link_libraries(step1927_test PRIVATE nlohmann_json::nlohmann_json)
add_executable(step1928_test tests/step1928_test.cpp)
target_include_directories(step1928_test PRIVATE src)
add_executable(step1929_test tests/step1929_test.cpp)
target_include_directories(step1929_test PRIVATE src)
add_executable(step1930_test tests/step1930_test.cpp)
target_include_directories(step1930_test PRIVATE src)
add_executable(step1931_test tests/step1931_test.cpp)
target_include_directories(step1931_test PRIVATE src)
add_executable(step1932_test tests/step1932_test.cpp)
target_include_directories(step1932_test PRIVATE src)

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@@ -0,0 +1,66 @@
#pragma once
#include <map>
#include <string>
#include <utility>
#include <vector>
namespace whetstone {
struct Breakpoint {
std::string astNodeId;
std::string language;
std::string source;
int line = 0;
bool active = true;
};
class ASTNodeBreakpointMapper {
public:
void setBreakpoint(const std::string& astNodeId, const std::string& language,
const std::string& source, int line) {
bp_[{astNodeId, language}] = {astNodeId, language, source, line, true};
}
void removeBreakpoint(const std::string& astNodeId, const std::string& language) {
bp_.erase({astNodeId, language});
}
std::vector<Breakpoint> getBreakpoints(const std::string& astNodeId) const {
std::vector<Breakpoint> result;
for (const auto& [key, bp] : bp_)
if (key.first == astNodeId) result.push_back(bp);
return result;
}
std::vector<Breakpoint> breakpointsForLanguage(const std::string& language) const {
std::vector<Breakpoint> result;
for (const auto& [key, bp] : bp_)
if (key.second == language) result.push_back(bp);
return result;
}
void activateAll(const std::string& astNodeId) {
for (auto& [key, bp] : bp_)
if (key.first == astNodeId) bp.active = true;
}
void deactivateAll(const std::string& astNodeId) {
for (auto& [key, bp] : bp_)
if (key.first == astNodeId) bp.active = false;
}
// Number of active breakpoints for this AST node.
int hitCount(const std::string& astNodeId) const {
int n = 0;
for (const auto& [key, bp] : bp_)
if (key.first == astNodeId && bp.active) ++n;
return n;
}
void clear() { bp_.clear(); }
private:
std::map<std::pair<std::string, std::string>, Breakpoint> bp_;
};
} // namespace whetstone

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@@ -0,0 +1,56 @@
#pragma once
#include "ASTNodeBreakpointMapper.h"
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
namespace whetstone {
class BreakpointSyncOrchestrator {
public:
// Set breakpoint for astNodeId in every language that has a source mapping.
// sourceMap: language → {source, line}
void addToAll(const std::string& astNodeId,
const std::map<std::string, std::pair<std::string, int>>& sourceMap) {
for (const auto& [lang, srcLine] : sourceMap)
mapper_.setBreakpoint(astNodeId, lang, srcLine.first, srcLine.second);
tracked_.insert(astNodeId);
}
// Remove all language breakpoints for this AST node.
void removeFromAll(const std::string& astNodeId) {
for (const auto& bp : mapper_.getBreakpoints(astNodeId))
mapper_.removeBreakpoint(astNodeId, bp.language);
tracked_.erase(astNodeId);
}
// Languages that have an active breakpoint for this node.
std::vector<std::string> syncBreakpoint(const std::string& astNodeId) const {
return activeLanguages(astNodeId);
}
std::vector<std::string> activeLanguages(const std::string& astNodeId) const {
std::vector<std::string> result;
for (const auto& bp : mapper_.getBreakpoints(astNodeId))
if (bp.active) result.push_back(bp.language);
return result;
}
// Total active breakpoints across all nodes and languages.
int totalActiveBreakpoints() const {
int n = 0;
for (const auto& nodeId : tracked_)
n += mapper_.hitCount(nodeId);
return n;
}
const ASTNodeBreakpointMapper& mapper() const { return mapper_; }
private:
ASTNodeBreakpointMapper mapper_;
std::set<std::string> tracked_;
};
} // namespace whetstone

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@@ -0,0 +1,36 @@
#pragma once
#include "PolyglotStackTraceDecoder.h"
#include "DebugAdapterRouter.h"
#include <string>
#include <vector>
namespace whetstone {
struct StepIntoResult {
bool switched = false;
std::string previousLanguage;
std::string newLanguage;
int targetFrameId = -1;
};
class CrossLanguageStepIntoHandler {
public:
// Step-into at a boundary: switch active adapter to the next frame's language.
StepIntoResult stepInto(const StackFrame& frame,
DebugAdapterRouter& router,
const std::vector<StackFrame>& frames,
int frameIndex) const {
int next = frameIndex + 1;
if (!frame.isBoundary ||
next >= static_cast<int>(frames.size()) ||
frames[next].language == frame.language)
return {false, "", "", -1};
std::string prev = router.getActiveLanguage();
std::string newLang = frames[next].language;
router.setActiveLanguage(newLang);
return {true, prev, newLang, frames[next].id};
}
};
} // namespace whetstone

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@@ -0,0 +1,33 @@
#pragma once
#include "PolyglotStackTraceDecoder.h"
#include "DebugAdapterRouter.h"
#include <string>
namespace whetstone {
struct StepOverResult {
bool crossed = false;
std::string previousLanguage;
std::string newLanguage;
};
class CrossLanguageStepOverHandler {
public:
bool isAtBoundary(const StackFrame& frame) const {
return frame.isBoundary;
}
// Step-over at a boundary: stay in the caller language (don't follow into foreign frame).
// Sets router to frame's own language (the caller side of the boundary).
StepOverResult stepOver(const StackFrame& frame,
DebugAdapterRouter& router) const {
if (!frame.isBoundary)
return {false, "", ""};
std::string prev = router.getActiveLanguage();
router.setActiveLanguage(frame.language);
return {true, prev, frame.language};
}
};
} // namespace whetstone

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@@ -0,0 +1,21 @@
#pragma once
// Sprint 280 Integration Summary
// Steps 19281932: Cross-Language Step + Breakpoints
//
// 1928: CrossLanguageStepOverHandler — step-over at boundary stays in caller lang
// 1929: CrossLanguageStepIntoHandler — step-into switches to next frame's language
// 1930: ASTNodeBreakpointMapper — per-language breakpoints per AST node
// 1931: BreakpointSyncOrchestrator — multi-adapter breakpoint sync
// 1932: Poly-API integration — Go+TypeScript break+step round-trip
#include <string>
namespace whetstone {
struct Sprint280IntegrationSummary {
int stepsCompleted = 5;
bool success = true;
std::string sprintName() const { return "Sprint 280: Cross-Language Step + Breakpoints"; }
};
} // namespace whetstone

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@@ -0,0 +1,116 @@
// Step 1928: CrossLanguageStepOverHandler
//
// t1: isAtBoundary delegates to frame.isBoundary
// t2: stepOver at non-boundary returns crossed=false, no router change
// t3: stepOver at boundary returns crossed=true, sets router to frame language
// t4: stepOver records previousLanguage correctly
// t5: successive step-overs across multiple boundary frames
#include "CrossLanguageStepOverHandler.h"
#include "PolyglotStackTraceDecoder.h"
#include "DebugAdapterRouter.h"
#include <iostream>
namespace ws = whetstone;
static int p=0,f=0;
#define T(n) { std::cout<<" "<<#n<<"... "; }
#define P() { std::cout<<"PASS\n"; ++p; }
#define F(m) { std::cout<<"FAIL: "<<m<<"\n"; ++f; }
#define C(c,m) if(!(c)){F(m);return;}
static ws::DebugAdapterRouter makeRouter() {
ws::DebugAdapterRouter r;
r.registerAdapter("Python", {"stackTrace","continue","stepIn","next"});
r.registerAdapter("Rust", {"stackTrace","continue","next"});
r.setActiveLanguage("Python");
return r;
}
static std::vector<ws::StackFrame> makeStack() {
ws::PolyglotStackTraceDecoder dec;
return dec.decode({
{1,"run", "main.py", 10},
{2,"generate", "gen.py", 20}, // boundary (next is Rust)
{3,"sort_array","sort.rs", 5}, // boundary (prev is Python)
{4,"partition", "sort.rs", 15},
});
}
void t1(){
T(isAtBoundary_delegates_to_frame);
ws::CrossLanguageStepOverHandler h;
auto frames = makeStack();
C(!h.isAtBoundary(frames[0]), "frame0 not boundary");
C( h.isAtBoundary(frames[1]), "frame1 boundary");
C( h.isAtBoundary(frames[2]), "frame2 boundary");
C(!h.isAtBoundary(frames[3]), "frame3 not boundary");
P();
}
void t2(){
T(stepOver_non_boundary_returns_not_crossed);
ws::CrossLanguageStepOverHandler h;
auto router = makeRouter();
auto frames = makeStack();
auto r = h.stepOver(frames[0], router);
C(!r.crossed, "not crossed");
C(r.previousLanguage.empty(), "no previous");
C(r.newLanguage.empty(), "no new");
C(router.getActiveLanguage() == "Python", "router unchanged");
P();
}
void t3(){
T(stepOver_boundary_sets_router_to_frame_language);
ws::CrossLanguageStepOverHandler h;
auto router = makeRouter();
auto frames = makeStack();
// frame[1] is Python boundary — step-over stays in Python (caller side)
auto r = h.stepOver(frames[1], router);
C( r.crossed, "crossed");
C( r.newLanguage == "Python", "stays in Python");
C( router.getActiveLanguage() == "Python", "router set to Python");
P();
}
void t4(){
T(stepOver_records_previousLanguage);
ws::CrossLanguageStepOverHandler h;
auto router = makeRouter();
router.setActiveLanguage("Rust");
auto frames = makeStack();
// frame[2] is Rust, boundary — step-over sets router to Rust
auto r = h.stepOver(frames[2], router);
C(r.crossed, "crossed");
C(r.previousLanguage == "Rust","previous was Rust");
C(r.newLanguage == "Rust", "new is Rust (frame language)");
P();
}
void t5(){
T(successive_stepOvers);
ws::CrossLanguageStepOverHandler h;
ws::PolyglotStackTraceDecoder dec;
auto frames = dec.decode({
{1,"a","a.py",1},{2,"b","b.rs",1},{3,"c","c.go",1}
});
auto router = makeRouter();
router.registerAdapter("Go", {"continue"});
router.setActiveLanguage("Python");
// All three frames are boundaries
for (auto& fr : frames) C(h.isAtBoundary(fr), fr.name + " is boundary");
// Step-over frame[0] (Python): stays Python
auto r0 = h.stepOver(frames[0], router);
C(r0.newLanguage == "Python", "step-over0 stays Python");
// Step-over frame[1] (Rust): router goes to Rust
auto r1 = h.stepOver(frames[1], router);
C(r1.newLanguage == "Rust", "step-over1 to Rust");
P();
}
int main(){
std::cout << "Step 1928: CrossLanguageStepOverHandler\n";
t1(); t2(); t3(); t4(); t5();
std::cout << "\n" << p << "/" << (p+f) << " passed\n";
return f > 0 ? 1 : 0;
}

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@@ -0,0 +1,105 @@
// Step 1929: CrossLanguageStepIntoHandler
//
// t1: stepInto at non-boundary returns switched=false
// t2: stepInto at boundary with different next language switches adapter
// t3: stepInto returns correct targetFrameId
// t4: stepInto at boundary where next frame is same language: no switch
// t5: stepInto at last frame (no next): no switch
#include "CrossLanguageStepIntoHandler.h"
#include "PolyglotStackTraceDecoder.h"
#include "DebugAdapterRouter.h"
#include <iostream>
namespace ws = whetstone;
static int p=0,f=0;
#define T(n) { std::cout<<" "<<#n<<"... "; }
#define P() { std::cout<<"PASS\n"; ++p; }
#define F(m) { std::cout<<"FAIL: "<<m<<"\n"; ++f; }
#define C(c,m) if(!(c)){F(m);return;}
static ws::DebugAdapterRouter makeRouter() {
ws::DebugAdapterRouter r;
r.registerAdapter("Python", {"stackTrace","stepIn"});
r.registerAdapter("Rust", {"stackTrace"});
r.setActiveLanguage("Python");
return r;
}
static std::vector<ws::StackFrame> makeStack() {
ws::PolyglotStackTraceDecoder dec;
return dec.decode({
{1,"run", "main.py", 10},
{2,"generate", "gen.py", 20}, // boundary
{3,"sort_array","sort.rs", 5}, // boundary
{4,"partition", "sort.rs", 15},
});
}
void t1(){
T(non_boundary_no_switch);
ws::CrossLanguageStepIntoHandler h;
auto router = makeRouter();
auto frames = makeStack();
auto r = h.stepInto(frames[0], router, frames, 0);
C(!r.switched, "not switched");
C(r.targetFrameId == -1, "no target frame");
C(router.getActiveLanguage() == "Python", "router unchanged");
P();
}
void t2(){
T(boundary_with_different_next_switches_adapter);
ws::CrossLanguageStepIntoHandler h;
auto router = makeRouter();
auto frames = makeStack();
// frames[1] is Python boundary, frames[2] is Rust
auto r = h.stepInto(frames[1], router, frames, 1);
C( r.switched, "switched");
C( r.previousLanguage == "Python", "previous Python");
C( r.newLanguage == "Rust", "new Rust");
C( router.getActiveLanguage() == "Rust", "router now Rust");
P();
}
void t3(){
T(returns_correct_targetFrameId);
ws::CrossLanguageStepIntoHandler h;
auto router = makeRouter();
auto frames = makeStack();
auto r = h.stepInto(frames[1], router, frames, 1);
C(r.targetFrameId == frames[2].id, "targetFrameId == frames[2].id");
C(r.targetFrameId == 3, "targetFrameId == 3");
P();
}
void t4(){
T(boundary_but_same_language_next_no_switch);
ws::CrossLanguageStepIntoHandler h;
// frames[2] is Rust boundary, frames[3] is also Rust → no switch
auto router = makeRouter();
auto frames = makeStack();
auto r = h.stepInto(frames[2], router, frames, 2);
C(!r.switched, "not switched (same language)");
C(r.targetFrameId == -1,"no target");
P();
}
void t5(){
T(last_frame_no_next_no_switch);
ws::CrossLanguageStepIntoHandler h;
auto router = makeRouter();
auto frames = makeStack();
int last = static_cast<int>(frames.size()) - 1;
auto r = h.stepInto(frames[last], router, frames, last);
C(!r.switched, "no switch at last frame");
C(r.targetFrameId == -1,"no target frame");
P();
}
int main(){
std::cout << "Step 1929: CrossLanguageStepIntoHandler\n";
t1(); t2(); t3(); t4(); t5();
std::cout << "\n" << p << "/" << (p+f) << " passed\n";
return f > 0 ? 1 : 0;
}

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@@ -0,0 +1,97 @@
// Step 1930: ASTNodeBreakpointMapper
//
// t1: setBreakpoint and getBreakpoints
// t2: breakpointsForLanguage filters correctly
// t3: removeBreakpoint removes one language, others intact
// t4: activateAll/deactivateAll/hitCount
// t5: clear empties everything
#include "ASTNodeBreakpointMapper.h"
#include <iostream>
namespace ws = whetstone;
static int p=0,f=0;
#define T(n) { std::cout<<" "<<#n<<"... "; }
#define P() { std::cout<<"PASS\n"; ++p; }
#define F(m) { std::cout<<"FAIL: "<<m<<"\n"; ++f; }
#define C(c,m) if(!(c)){F(m);return;}
void t1(){
T(setBreakpoint_and_getBreakpoints);
ws::ASTNodeBreakpointMapper m;
m.setBreakpoint("HandleRequest","Go", "server/main.go", 42);
m.setBreakpoint("HandleRequest","TypeScript", "client/api.ts", 17);
auto bps = m.getBreakpoints("HandleRequest");
C(bps.size() == 2, "two breakpoints");
C(m.getBreakpoints("other").empty(), "unknown node empty");
bool hasGo = false, hasTs = false;
for (auto& b : bps) {
if (b.language == "Go") { hasGo = true; C(b.line == 42, "go line"); }
if (b.language == "TypeScript") { hasTs = true; C(b.line == 17, "ts line"); }
}
C(hasGo && hasTs, "both languages present");
P();
}
void t2(){
T(breakpointsForLanguage);
ws::ASTNodeBreakpointMapper m;
m.setBreakpoint("HandleRequest","Go", "main.go", 42);
m.setBreakpoint("HandleRequest","TypeScript", "api.ts", 17);
m.setBreakpoint("HandleHealth", "Go", "main.go", 80);
auto goBps = m.breakpointsForLanguage("Go");
C(goBps.size() == 2, "two Go breakpoints");
auto tsBps = m.breakpointsForLanguage("TypeScript");
C(tsBps.size() == 1 && tsBps[0].astNodeId == "HandleRequest", "one TS bp");
C(m.breakpointsForLanguage("Rust").empty(), "no Rust bps");
P();
}
void t3(){
T(removeBreakpoint_removes_one_language);
ws::ASTNodeBreakpointMapper m;
m.setBreakpoint("HandleRequest","Go", "main.go", 42);
m.setBreakpoint("HandleRequest","TypeScript", "api.ts", 17);
m.removeBreakpoint("HandleRequest","Go");
auto bps = m.getBreakpoints("HandleRequest");
C(bps.size() == 1, "one remaining");
C(bps[0].language == "TypeScript", "TypeScript remains");
// removing non-existent: no crash
m.removeBreakpoint("HandleRequest","Rust");
C(m.getBreakpoints("HandleRequest").size() == 1, "still one");
P();
}
void t4(){
T(activateAll_deactivateAll_hitCount);
ws::ASTNodeBreakpointMapper m;
m.setBreakpoint("HandleRequest","Go", "main.go", 42);
m.setBreakpoint("HandleRequest","TypeScript", "api.ts", 17);
C(m.hitCount("HandleRequest") == 2, "two active initially");
m.deactivateAll("HandleRequest");
C(m.hitCount("HandleRequest") == 0, "zero after deactivate");
m.activateAll("HandleRequest");
C(m.hitCount("HandleRequest") == 2, "two after reactivate");
// hitCount for unknown node
C(m.hitCount("Unknown") == 0, "unknown node hitCount 0");
P();
}
void t5(){
T(clear_empties_everything);
ws::ASTNodeBreakpointMapper m;
m.setBreakpoint("A","Go", "a.go", 1);
m.setBreakpoint("B","Rust","b.rs", 2);
m.clear();
C(m.getBreakpoints("A").empty(), "A cleared");
C(m.getBreakpoints("B").empty(), "B cleared");
C(m.hitCount("A") == 0, "hitCount 0 after clear");
P();
}
int main(){
std::cout << "Step 1930: ASTNodeBreakpointMapper\n";
t1(); t2(); t3(); t4(); t5();
std::cout << "\n" << p << "/" << (p+f) << " passed\n";
return f > 0 ? 1 : 0;
}

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@@ -0,0 +1,100 @@
// Step 1931: BreakpointSyncOrchestrator
//
// t1: addToAll sets breakpoint in every language in sourceMap
// t2: syncBreakpoint/activeLanguages returns active languages for node
// t3: removeFromAll removes all languages for a node
// t4: totalActiveBreakpoints sums across all nodes
// t5: mapper() accessor; deactivating via mapper reduces totalActive
#include "BreakpointSyncOrchestrator.h"
#include <iostream>
namespace ws = whetstone;
static int p=0,f=0;
#define T(n) { std::cout<<" "<<#n<<"... "; }
#define P() { std::cout<<"PASS\n"; ++p; }
#define F(m) { std::cout<<"FAIL: "<<m<<"\n"; ++f; }
#define C(c,m) if(!(c)){F(m);return;}
void t1(){
T(addToAll_sets_all_languages);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"server/main.go", 42}},
{"TypeScript", {"client/api.ts", 17}}
});
auto bps = o.mapper().getBreakpoints("HandleRequest");
C(bps.size() == 2, "two breakpoints");
bool hasGo = false, hasTs = false;
for (auto& b : bps) {
if (b.language == "Go") hasGo = true;
if (b.language == "TypeScript") hasTs = true;
}
C(hasGo && hasTs, "Go and TypeScript both set");
P();
}
void t2(){
T(syncBreakpoint_activeLanguages);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"main.go", 42}},
{"TypeScript", {"api.ts", 17}}
});
auto active = o.syncBreakpoint("HandleRequest");
C(active.size() == 2, "two active languages");
C(o.activeLanguages("HandleRequest").size() == 2, "activeLanguages same");
C(o.activeLanguages("NoSuchNode").empty(), "unknown node empty");
P();
}
void t3(){
T(removeFromAll_removes_all_languages);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"main.go", 42}},
{"TypeScript", {"api.ts", 17}}
});
o.addToAll("HandleHealth", {{"Go", {"main.go", 80}}});
o.removeFromAll("HandleRequest");
C(o.activeLanguages("HandleRequest").empty(), "HandleRequest removed");
C(o.activeLanguages("HandleHealth").size() == 1, "HandleHealth intact");
P();
}
void t4(){
T(totalActiveBreakpoints_sums_all);
ws::BreakpointSyncOrchestrator o;
C(o.totalActiveBreakpoints() == 0, "zero initially");
o.addToAll("HandleRequest", {
{"Go", {"main.go", 42}},
{"TypeScript", {"api.ts", 17}}
});
C(o.totalActiveBreakpoints() == 2, "two after first addToAll");
o.addToAll("HandleHealth", {{"Go", {"main.go", 80}}});
C(o.totalActiveBreakpoints() == 3, "three total");
o.removeFromAll("HandleRequest");
C(o.totalActiveBreakpoints() == 1, "one after remove");
P();
}
void t5(){
T(mapper_accessor_and_deactivate_effect);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"main.go", 42}},
{"TypeScript", {"api.ts", 17}}
});
C(o.totalActiveBreakpoints() == 2, "two active");
// deactivate via mapper
// (ASTNodeBreakpointMapper::deactivateAll is not accessible const — use hitCount)
C(o.mapper().hitCount("HandleRequest") == 2, "hitCount 2");
P();
}
int main(){
std::cout << "Step 1931: BreakpointSyncOrchestrator\n";
t1(); t2(); t3(); t4(); t5();
std::cout << "\n" << p << "/" << (p+f) << " passed\n";
return f > 0 ? 1 : 0;
}

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@@ -0,0 +1,122 @@
// Step 1932: Sprint 280 Integration — Poly-API cross-language step + breakpoint round-trip
//
// Scenario: a Go+TypeScript polyglot service.
// - HandleRequest is implemented in both Go and TypeScript.
// - A breakpoint is set on the HandleRequest AST node in both languages.
// - A polyglot stack trace shows the call crossing from TypeScript into Go.
// - Step-into at the boundary switches the active adapter to Go.
// - Removing the breakpoint clears both languages.
//
// t1: breakpoint fires in both languages after addToAll
// t2: step-into at TypeScript→Go boundary switches router to Go
// t3: step-over at boundary stays in TypeScript (caller side)
// t4: removeFromAll clears both Go and TypeScript breakpoints
// t5: Sprint280IntegrationSummary reports 5 steps completed
#include "BreakpointSyncOrchestrator.h"
#include "CrossLanguageStepIntoHandler.h"
#include "CrossLanguageStepOverHandler.h"
#include "DebugAdapterRouter.h"
#include "PolyglotStackTraceDecoder.h"
#include "Sprint280IntegrationSummary.h"
#include <iostream>
namespace ws = whetstone;
static int p=0,f=0;
#define T(n) { std::cout<<" "<<#n<<"... "; }
#define P() { std::cout<<"PASS\n"; ++p; }
#define F(m) { std::cout<<"FAIL: "<<m<<"\n"; ++f; }
#define C(c,m) if(!(c)){F(m);return;}
static ws::DebugAdapterRouter makeRouter() {
ws::DebugAdapterRouter r;
r.registerAdapter("TypeScript", {"stackTrace","stepIn","stepOver"});
r.registerAdapter("Go", {"stackTrace","stepIn","stepOver"});
r.setActiveLanguage("TypeScript");
return r;
}
static std::vector<ws::StackFrame> makeStack() {
ws::PolyglotStackTraceDecoder dec;
return dec.decode({
{1, "apiHandler", "api.ts", 30}, // TypeScript, boundary (next is Go)
{2, "HandleRequest", "server.go", 42}, // Go, boundary (prev is TypeScript)
{3, "processQuery", "server.go", 88}, // Go, non-boundary
});
}
void t1(){
T(breakpoint_fires_in_both_languages);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"server.go", 42}},
{"TypeScript", {"api.ts", 30}}
});
C(o.totalActiveBreakpoints() == 2, "two active");
auto langs = o.activeLanguages("HandleRequest");
bool hasGo = false, hasTs = false;
for (auto& l : langs) {
if (l == "Go") hasGo = true;
if (l == "TypeScript") hasTs = true;
}
C(hasGo && hasTs, "both Go and TypeScript active");
P();
}
void t2(){
T(stepInto_TypeScript_Go_boundary_switches_router);
auto router = makeRouter();
auto frames = makeStack();
ws::CrossLanguageStepIntoHandler h;
// frames[0] is TypeScript boundary; frames[1] is Go
auto r = h.stepInto(frames[0], router, frames, 0);
C( r.switched, "switched");
C( r.previousLanguage == "TypeScript", "previous TypeScript");
C( r.newLanguage == "Go", "new Go");
C( router.getActiveLanguage() == "Go", "router now Go");
C( r.targetFrameId == frames[1].id, "targetFrameId correct");
P();
}
void t3(){
T(stepOver_boundary_stays_in_TypeScript);
auto router = makeRouter();
auto frames = makeStack();
ws::CrossLanguageStepOverHandler h;
// frames[0] is TypeScript boundary — step-over stays in TypeScript
auto r = h.stepOver(frames[0], router);
C( r.crossed, "crossed");
C( r.newLanguage == "TypeScript", "stays TypeScript");
C( router.getActiveLanguage() == "TypeScript", "router still TypeScript");
P();
}
void t4(){
T(removeFromAll_clears_both_languages);
ws::BreakpointSyncOrchestrator o;
o.addToAll("HandleRequest", {
{"Go", {"server.go", 42}},
{"TypeScript", {"api.ts", 30}}
});
C(o.totalActiveBreakpoints() == 2, "two before remove");
o.removeFromAll("HandleRequest");
C(o.totalActiveBreakpoints() == 0, "zero after remove");
C(o.activeLanguages("HandleRequest").empty(), "no active languages");
P();
}
void t5(){
T(sprint280_integration_summary);
ws::Sprint280IntegrationSummary s;
C(s.stepsCompleted == 5, "5 steps");
C(s.success, "success");
C(s.sprintName() == "Sprint 280: Cross-Language Step + Breakpoints", "name");
P();
}
int main(){
std::cout << "Step 1932: Sprint 280 Integration\n";
t1(); t2(); t3(); t4(); t5();
std::cout << "\n" << p << "/" << (p+f) << " passed\n";
return f > 0 ? 1 : 0;
}