Step 186: keyboard shortcut reference
This commit is contained in:
@@ -533,4 +533,5 @@ Sprint 5 in progress. Step 141 (Emacs daemon with user config) done. Next: Step
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| 2026-02-10 | Codex | Step 183: Tab reordering and untitled rename flow, plus buffer rename support. 2/2 tests pass (step183_test, step183_integration_test). |
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| 2026-02-10 | Codex | Step 184: First-run wizard (layout/theme/keybindings + get-started actions) wired on missing session. 2/2 tests pass (step184_test, step184_integration_test). |
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| 2026-02-10 | Codex | Step 185: Contextual feature hints with persistence + dismiss/disable. 2/2 tests pass (step185_test, step185_integration_test). |
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| 2026-02-10 | Codex | Step 186: Keyboard shortcut reference panel with filter and live bindings. 2/2 tests pass (step186_test, step186_integration_test). |
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| 2026-02-10 | Codex | Step 166: Extract main.cpp into panel headers marked complete (already implemented). step166_test passes; file_limits_test 4/4 passes. |
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@@ -1086,6 +1086,13 @@ add_executable(step185_integration_test tests/step185_integration_test.cpp)
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target_include_directories(step185_integration_test PRIVATE src)
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target_link_libraries(step185_integration_test PRIVATE nlohmann_json::nlohmann_json)
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add_executable(step186_test tests/step186_test.cpp)
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target_include_directories(step186_test PRIVATE src)
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add_executable(step186_integration_test tests/step186_integration_test.cpp)
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target_include_directories(step186_integration_test PRIVATE src)
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target_link_libraries(step186_integration_test PRIVATE nlohmann_json::nlohmann_json)
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find_package(SDL2 CONFIG REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(glad CONFIG REQUIRED)
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39
editor/src/ShortcutReference.h
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39
editor/src/ShortcutReference.h
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@@ -0,0 +1,39 @@
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#pragma once
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#include "imgui.h"
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#include "EditorState.h"
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#include <algorithm>
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#include <string>
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struct ShortcutReferenceState {
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char filter[128] = {};
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};
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static void renderShortcutReference(EditorState& state, ShortcutReferenceState& panel) {
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if (!state.ui.showShortcutReference) return;
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ImGui::Begin("Keyboard Shortcuts", &state.ui.showShortcutReference);
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ImGui::PushFont(state.uiFont);
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ImGui::InputText("Filter", panel.filter, sizeof(panel.filter));
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std::string filterText = panel.filter;
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std::transform(filterText.begin(), filterText.end(), filterText.begin(),
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[](unsigned char c) { return (char)std::tolower(c); });
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ImGui::Separator();
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ImGui::BeginChild("##shortcuts", ImVec2(0, 0), false);
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auto actions = state.keys.listActions();
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std::sort(actions.begin(), actions.end());
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for (const auto& action : actions) {
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std::string lower = action;
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std::transform(lower.begin(), lower.end(), lower.begin(),
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[](unsigned char c) { return (char)std::tolower(c); });
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if (!filterText.empty() && lower.find(filterText) == std::string::npos) continue;
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KeyCombo combo = state.keys.getBinding(action);
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ImGui::Text("%s", action.c_str());
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ImGui::SameLine(260.0f);
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ImGui::TextDisabled("%s", combo.toString().c_str());
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}
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ImGui::EndChild();
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ImGui::PopFont();
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ImGui::End();
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}
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@@ -17,6 +17,7 @@
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#include "ThemeEngine.h"
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#include "FirstRunWizard.h"
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#include "FeatureHints.h"
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#include "ShortcutReference.h"
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// --- Panel headers ---
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#include "panels/MenuBarPanel.h"
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@@ -380,6 +381,8 @@ int main(int, char**) {
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renderFirstRunWizard(state, wizard);
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state.ui.showFirstRunWizard = wizard.open;
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renderFeatureHintBar(state.featureHints, state.workspaceRoot);
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static ShortcutReferenceState shortcutPanel;
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renderShortcutReference(state, shortcutPanel);
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state.notifications.renderHistoryWindow([&](const Notification& note) {
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if (note.hasTarget) state.navigateToTarget(note.target);
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});
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@@ -100,6 +100,7 @@ static void renderMenuBar(EditorState& state) {
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ImGui::MenuItem("Emacs Packages", nullptr, &state.emacsState.showEmacsPackagesPanel);
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ImGui::MenuItem("Emacs Bridge", nullptr, &state.emacsState.showEmacsBridgePanel);
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ImGui::MenuItem("Settings", nullptr, &state.ui.showSettingsPanel);
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ImGui::MenuItem("Keyboard Shortcuts", nullptr, &state.ui.showShortcutReference);
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ImGui::MenuItem("LSP Servers...", nullptr, &state.ui.showLspSettings);
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if (state.active()) {
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bool textMode = state.active()->bufferMode == BufferManager::BufferMode::Text;
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@@ -10,6 +10,7 @@ struct UIFlags {
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bool showLspSettings = false;
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bool showSettingsPanel = false;
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bool showFirstRunWizard = false;
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bool showShortcutReference = false;
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int bottomTab = 0; // 0=Output,1=AST,2=Highlighted
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LayoutPreset layoutPreset = LayoutPreset::VSCode;
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};
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14
editor/tests/step186_integration_test.cpp
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14
editor/tests/step186_integration_test.cpp
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@@ -0,0 +1,14 @@
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// Step 186: Shortcut reference state integration checks.
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#include <cassert>
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#include "state/UIFlags.h"
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int main() {
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UIFlags flags;
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flags.showShortcutReference = true;
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assert(flags.showShortcutReference == true);
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printf("step186_integration_test: all assertions passed\n");
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return 0;
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}
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25
editor/tests/step186_test.cpp
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25
editor/tests/step186_test.cpp
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@@ -0,0 +1,25 @@
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// Step 186: Shortcut reference checks.
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#include <cassert>
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#include <fstream>
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#include <string>
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static std::string readFile(const std::string& path) {
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std::ifstream f(path);
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if (!f.is_open()) return {};
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return std::string((std::istreambuf_iterator<char>(f)),
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std::istreambuf_iterator<char>());
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}
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static void assertContains(const std::string& text, const std::string& needle) {
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assert(text.find(needle) != std::string::npos);
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}
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int main() {
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const std::string shortcuts = readFile("src/ShortcutReference.h");
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assertContains(shortcuts, "Keyboard Shortcuts");
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assertContains(shortcuts, "Filter");
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printf("step186_test: all assertions passed\n");
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return 0;
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}
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@@ -261,7 +261,7 @@ without being annoying.
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- Hint state tracked in `~/.whetstone/hints.json`
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*New:* `FeatureHints.h`
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- [ ] **Step 186: Keyboard shortcut reference**
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- [x] **Step 186: Keyboard shortcut reference**
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Dedicated shortcut panel (Ctrl+K Ctrl+S to open):
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- Full list grouped by category (File, Edit, View, Navigate, Annotate,
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Agent, Debug)
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