Full AL-001 through AL-008 implementation: shared/ module with ModuleType enum, GameHost routing, StylusInputBridge, LineCorridorScreen with live stroke rendering, LineScore (straightness + anglePrecision), score returned to Compose hub via ActivityResult. Fixes LineScore field mismatch (pressureConsistency → anglePrecision) caught during AL-009 build check. Adds .gitignore and handoff notes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
3.2 KiB
Agent Handoff — May 8, 2026
Session Summary
Short session. Two things happened:
- Build infrastructure unblocked — JDK 17 installed, APK compiles cleanly.
- A
LineScorefield mismatch (stalepressureConsistencyreferences) was caught by the compiler and fixed.
AL-009 (on-device smoke test) is unfinished — build passes but the physical device walkthrough hasn't happened yet.
What Was Accomplished
Build infrastructure
OpenJDK 17 installed via Homebrew (/opt/homebrew/opt/openjdk@17). The system Java wrappers symlink was not set up (requires sudo from a local terminal). Use the explicit JAVA_HOME form to build from the CLI:
JAVA_HOME=/opt/homebrew/opt/openjdk@17 PATH="/opt/homebrew/opt/openjdk@17/bin:$PATH" ./gradlew :android:assembleDebug
From IntelliJ (on the device machine) the JBR path from the previous handoff still applies:
JAVA_HOME="/Users/blindmouse/Applications/IntelliJ IDEA.app/Contents/jbr/Contents/Home" ./gradlew :android:assembleDebug
BUILD SUCCESSFUL — APK at android/build/outputs/apk/debug/android-debug.apk.
Three harmless deprecation warnings remain (Icons.ArrowBack → Icons.AutoMirrored.Filled.ArrowBack). Not worth fixing now.
LineScore field mismatch fixed
GameActivity.kt and MainActivity.kt were still referencing score.pressureConsistency and passing "pressureConsistency" as an Intent extra — left over from before LineScore was redesigned. Fixed both to use anglePrecision.
Still Open: AL-009 On-Device Smoke Test
Bill is SSH'd in and doesn't have a device attached to this machine. He'll pull from Gitea in a separate session with IntelliJ + S-Pen. Steps remaining:
./gradlew :android:installDebug(device must be connected via ADB)- Launch app → confirm Compose hub shows 4 module cards
- Tap card → ModuleDetail with "Start Training"
- Tap "Start Training" → LibGDX dark background + cyan corridor renders
- Stylus pressure values visible in logcat
- Complete stroke → score returned to ScoreCard on ModuleDetail
Once all steps pass, mark AL-009 DONE and close Sprint 1.
Still Open: Vector Drawing Module Design
Five questions from the May 7 handoff are still unanswered. Do not write MODULES.md entries or any implementation for the vector module until bill answers them. See HANDOFF_2026-05-07.md for the full question list.
Design Philosophy Note
Bill pushed back on framing ArtLegend as a platform for people who "fail" at art. His view: art is expression, there is no failure state. ArtLegend teaches rendering specifically — it builds the physical vocabulary that lets artists execute what they imagine. Confident rendering lowers the activation energy for creative risk. Don't frame the app around deficits.
Broader Reminders
- Design before code. When mechanics are ambiguous, discuss and document in MODULES.md first.
- The current
LineCorridorScreenandLineScoreare placeholders. The real Corridor Scroll is a real-time scrolling tracker, not a single-stroke scorer. Don't build on top of the current scoring without revisiting it. - Keep MODULES.md updated. It exists to prevent re-explanation each session.