Full AL-001 through AL-008 implementation: shared/ module with ModuleType enum, GameHost routing, StylusInputBridge, LineCorridorScreen with live stroke rendering, LineScore (straightness + anglePrecision), score returned to Compose hub via ActivityResult. Fixes LineScore field mismatch (pressureConsistency → anglePrecision) caught during AL-009 build check. Adds .gitignore and handoff notes. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
72 lines
3.2 KiB
Markdown
72 lines
3.2 KiB
Markdown
# Agent Handoff — May 8, 2026
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## Session Summary
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Short session. Two things happened:
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1. Build infrastructure unblocked — JDK 17 installed, APK compiles cleanly.
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2. A `LineScore` field mismatch (stale `pressureConsistency` references) was caught by the compiler and fixed.
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AL-009 (on-device smoke test) is unfinished — build passes but the physical device walkthrough hasn't happened yet.
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---
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## What Was Accomplished
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### Build infrastructure
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OpenJDK 17 installed via Homebrew (`/opt/homebrew/opt/openjdk@17`). The system Java wrappers symlink was **not** set up (requires sudo from a local terminal). Use the explicit JAVA_HOME form to build from the CLI:
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```
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JAVA_HOME=/opt/homebrew/opt/openjdk@17 PATH="/opt/homebrew/opt/openjdk@17/bin:$PATH" ./gradlew :android:assembleDebug
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```
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From IntelliJ (on the device machine) the JBR path from the previous handoff still applies:
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```
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JAVA_HOME="/Users/blindmouse/Applications/IntelliJ IDEA.app/Contents/jbr/Contents/Home" ./gradlew :android:assembleDebug
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```
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BUILD SUCCESSFUL — APK at `android/build/outputs/apk/debug/android-debug.apk`.
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Three harmless deprecation warnings remain (`Icons.ArrowBack` → `Icons.AutoMirrored.Filled.ArrowBack`). Not worth fixing now.
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### LineScore field mismatch fixed
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`GameActivity.kt` and `MainActivity.kt` were still referencing `score.pressureConsistency` and passing `"pressureConsistency"` as an Intent extra — left over from before `LineScore` was redesigned. Fixed both to use `anglePrecision`.
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---
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## Still Open: AL-009 On-Device Smoke Test
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Bill is SSH'd in and doesn't have a device attached to this machine. He'll pull from Gitea in a separate session with IntelliJ + S-Pen. Steps remaining:
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- `./gradlew :android:installDebug` (device must be connected via ADB)
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- Launch app → confirm Compose hub shows 4 module cards
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- Tap card → ModuleDetail with "Start Training"
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- Tap "Start Training" → LibGDX dark background + cyan corridor renders
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- Stylus pressure values visible in logcat
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- Complete stroke → score returned to ScoreCard on ModuleDetail
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Once all steps pass, mark AL-009 DONE and close Sprint 1.
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---
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## Still Open: Vector Drawing Module Design
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Five questions from the May 7 handoff are still unanswered. Do not write MODULES.md entries or any implementation for the vector module until bill answers them. See HANDOFF_2026-05-07.md for the full question list.
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---
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## Design Philosophy Note
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Bill pushed back on framing ArtLegend as a platform for people who "fail" at art. His view: art is expression, there is no failure state. ArtLegend teaches **rendering** specifically — it builds the physical vocabulary that lets artists execute what they imagine. Confident rendering lowers the activation energy for creative risk. Don't frame the app around deficits.
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---
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## Broader Reminders
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- **Design before code.** When mechanics are ambiguous, discuss and document in MODULES.md first.
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- **The current `LineCorridorScreen` and `LineScore` are placeholders.** The real Corridor Scroll is a real-time scrolling tracker, not a single-stroke scorer. Don't build on top of the current scoring without revisiting it.
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- **Keep MODULES.md updated.** It exists to prevent re-explanation each session.
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