Files
whetstone_DSL/editor/src/ArchitectReviewSurface.h
2026-02-17 11:07:22 -07:00

127 lines
4.1 KiB
C++

#pragma once
// Step 577: Architect Review Surface for Intake
#include "RequirementNormalizationConflictDetector.h"
#include <map>
#include <string>
#include <vector>
enum class ReviewDecision {
Pending,
Approved,
Modified,
Rejected
};
struct ConstraintReviewItem {
std::string requirementId;
std::string originalText;
std::string reviewedText;
ReviewDecision decision = ReviewDecision::Pending;
std::string reviewer;
};
struct ConstraintReviewSummary {
int pending = 0;
int approved = 0;
int modified = 0;
int rejected = 0;
bool allDecided = false;
};
class ArchitectReviewSurface {
public:
bool loadConstraints(const std::vector<NormalizedRequirement>& requirements, std::string* error) {
if (!error) return false;
error->clear();
items_.clear();
for (const auto& requirement : requirements) {
if (requirement.kind != NormalizedRequirementKind::Constraint) continue;
ConstraintReviewItem item;
item.requirementId = requirement.requirementId;
item.originalText = requirement.normalizedText;
item.reviewedText = requirement.normalizedText;
items_[item.requirementId] = item;
}
if (items_.empty()) return fail(error, "no_constraints_to_review");
return true;
}
bool approve(const std::string& requirementId,
const std::string& reviewer,
std::string* error) {
if (!error) return false;
error->clear();
auto* item = find(requirementId);
if (!item) return fail(error, "constraint_not_found");
if (reviewer.empty()) return fail(error, "reviewer_missing");
item->decision = ReviewDecision::Approved;
item->reviewer = reviewer;
item->reviewedText = item->originalText;
return true;
}
bool modify(const std::string& requirementId,
const std::string& reviewedText,
const std::string& reviewer,
std::string* error) {
if (!error) return false;
error->clear();
auto* item = find(requirementId);
if (!item) return fail(error, "constraint_not_found");
if (reviewer.empty()) return fail(error, "reviewer_missing");
if (reviewedText.empty()) return fail(error, "reviewed_text_missing");
item->decision = ReviewDecision::Modified;
item->reviewer = reviewer;
item->reviewedText = reviewedText;
return true;
}
bool reject(const std::string& requirementId,
const std::string& reviewer,
std::string* error) {
if (!error) return false;
error->clear();
auto* item = find(requirementId);
if (!item) return fail(error, "constraint_not_found");
if (reviewer.empty()) return fail(error, "reviewer_missing");
item->decision = ReviewDecision::Rejected;
item->reviewer = reviewer;
return true;
}
ConstraintReviewSummary summarize() const {
ConstraintReviewSummary summary;
for (const auto& kv : items_) {
const auto decision = kv.second.decision;
if (decision == ReviewDecision::Pending) ++summary.pending;
if (decision == ReviewDecision::Approved) ++summary.approved;
if (decision == ReviewDecision::Modified) ++summary.modified;
if (decision == ReviewDecision::Rejected) ++summary.rejected;
}
summary.allDecided = summary.pending == 0 && !items_.empty();
return summary;
}
std::vector<ConstraintReviewItem> items() const {
std::vector<ConstraintReviewItem> out;
for (const auto& kv : items_) out.push_back(kv.second);
return out;
}
private:
std::map<std::string, ConstraintReviewItem> items_;
static bool fail(std::string* error, const char* code) {
*error = code;
return false;
}
ConstraintReviewItem* find(const std::string& requirementId) {
auto it = items_.find(requirementId);
if (it == items_.end()) return nullptr;
return &it->second;
}
};