Files
whetstone_DSL/editor/tests/step322_test.cpp
Bill 39555929d5 Step 322: WorkflowState — Project-Level Workflow Tracking (12/12 tests)
Top-level workflow state with auto-detected phases, statistics,
audit trail, skeleton population, and full JSON serialization.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-15 16:28:59 -07:00

297 lines
9.9 KiB
C++

// Step 322: WorkflowState — Project-Level Workflow Tracking (12 tests)
// Tests populateFromSkeleton, phase auto-detection, stats, history,
// JSON roundtrip, empty workflow, phase transitions.
#include "WorkflowState.h"
#include <iostream>
#include <string>
static int passed = 0, failed = 0;
#define TEST(name) { std::cout << " " << #name << "... "; }
#define PASS() { std::cout << "PASS\n"; ++passed; }
#define FAIL(msg) { std::cout << "FAIL: " << msg << "\n"; ++failed; }
#define CHECK(cond, msg) if (!(cond)) { FAIL(msg); return; } else {}
// Helper: build a skeleton module with N functions
static Module* makeSkeletonModule(const std::string& name, int funcCount) {
auto* mod = createSkeletonModule(name, "python");
for (int i = 0; i < funcCount; ++i) {
addSkeletonFunction(mod, "func_" + std::to_string(i), {"x"}, "int");
}
return mod;
}
// 1. populateFromSkeleton creates correct item count
void test_populate_from_skeleton() {
TEST(populate_from_skeleton);
auto* mod = makeSkeletonModule("proj1", 5);
WorkflowState ws("proj1");
int count = ws.populateFromSkeleton(mod, "buf-1");
CHECK(count == 5, "5 items created, got " + std::to_string(count));
CHECK(ws.queue.size() == 5, "queue has 5 items");
delete mod;
PASS();
}
// 2. Phase auto-detection: empty → Modeling
void test_phase_empty() {
TEST(phase_empty);
WorkflowState ws("empty");
CHECK(ws.getPhase() == WorkflowPhase::Modeling, "empty = Modeling");
PASS();
}
// 3. Phase: all pending → Modeling
void test_phase_all_pending() {
TEST(phase_all_pending);
WorkflowState ws("proj");
// Enqueue items with dependencies so they stay pending
WorkItem a;
a.id = "a"; a.nodeId = "n1"; a.nodeName = "f1"; a.nodeType = "Function";
a.priority = "medium"; a.status = WI_PENDING;
a.dependencies = {"external_dep"};
a.createdAt = workItemTimestamp();
ws.queue.enqueue(a);
CHECK(ws.getPhase() == WorkflowPhase::Modeling, "all pending = Modeling");
PASS();
}
// 4. Phase: some assigned → Executing
void test_phase_executing() {
TEST(phase_executing);
WorkflowState ws("proj");
WorkItem a;
a.id = "a1"; a.nodeId = "n1"; a.nodeName = "f1"; a.nodeType = "Function";
a.priority = "medium"; a.status = WI_ASSIGNED;
a.createdAt = workItemTimestamp();
ws.queue.enqueue(a);
WorkItem b;
b.id = "b1"; b.nodeId = "n2"; b.nodeName = "f2"; b.nodeType = "Function";
b.priority = "medium"; b.status = WI_READY;
b.createdAt = workItemTimestamp();
ws.queue.enqueue(b);
CHECK(ws.getPhase() == WorkflowPhase::Executing, "some assigned = Executing");
PASS();
}
// 5. Phase: some in review → Reviewing
void test_phase_reviewing() {
TEST(phase_reviewing);
WorkflowState ws("proj");
WorkItem a;
a.id = "r1"; a.nodeId = "n1"; a.nodeName = "f1"; a.nodeType = "Function";
a.priority = "medium"; a.status = WI_REVIEW;
a.createdAt = workItemTimestamp();
ws.queue.enqueue(a);
CHECK(ws.getPhase() == WorkflowPhase::Reviewing, "some in review = Reviewing");
PASS();
}
// 6. Phase: all complete → Complete
void test_phase_complete() {
TEST(phase_complete);
WorkflowState ws("proj");
WorkItem a;
a.id = "c1"; a.nodeId = "n1"; a.nodeName = "f1"; a.nodeType = "Function";
a.priority = "medium"; a.status = WI_COMPLETE;
a.createdAt = workItemTimestamp();
ws.queue.enqueue(a);
WorkItem b;
b.id = "c2"; b.nodeId = "n2"; b.nodeName = "f2"; b.nodeType = "Function";
b.priority = "medium"; b.status = WI_COMPLETE;
b.createdAt = workItemTimestamp();
ws.queue.enqueue(b);
CHECK(ws.getPhase() == WorkflowPhase::Complete, "all complete = Complete");
PASS();
}
// 7. Stats accuracy
void test_stats_accuracy() {
TEST(stats_accuracy);
WorkflowState ws("proj");
auto addItem = [&](const std::string& id, const std::string& status,
const std::string& wtype, const std::string& prio) {
WorkItem wi;
wi.id = id; wi.nodeId = "n_" + id; wi.nodeName = "f_" + id;
wi.nodeType = "Function"; wi.priority = prio;
wi.workerType = wtype; wi.status = status;
wi.createdAt = workItemTimestamp();
ws.queue.enqueue(wi);
};
addItem("s1", WI_READY, "llm", "high");
addItem("s2", WI_READY, "llm", "medium");
addItem("s3", WI_COMPLETE, "deterministic", "low");
addItem("s4", WI_ASSIGNED, "llm", "high");
auto stats = ws.getStats();
CHECK(stats.total == 4, "total=4");
CHECK(stats.ready == 2, "ready=2");
CHECK(stats.complete == 1, "complete=1");
CHECK(stats.assigned == 1, "assigned=1");
CHECK(stats.byWorkerType["llm"] == 3, "llm=3");
CHECK(stats.byWorkerType["deterministic"] == 1, "deterministic=1");
CHECK(stats.byPriority["high"] == 2, "high=2");
CHECK(stats.completionPercent > 24.0f && stats.completionPercent < 26.0f, "25%");
PASS();
}
// 8. History tracking
void test_history_tracking() {
TEST(history_tracking);
WorkflowState ws("proj");
ws.recordChange("item1", "", "pending", "system", "created");
ws.recordChange("item1", "pending", "ready", "system", "deps met");
ws.recordChange("item1", "ready", "assigned", "routing-engine", "routed to llm");
auto hist = ws.getHistory("item1");
CHECK(hist.size() == 3, "3 history entries");
CHECK(hist[0].fromStatus == "", "first from empty");
CHECK(hist[0].toStatus == "pending", "first to pending");
CHECK(hist[2].actor == "routing-engine", "third actor");
// Other item has no history
auto hist2 = ws.getHistory("item2");
CHECK(hist2.empty(), "no history for item2");
PASS();
}
// 9. JSON roundtrip — full state preserved
void test_json_roundtrip() {
TEST(json_roundtrip);
WorkflowState ws("myproject");
WorkItem a;
a.id = "j1"; a.nodeId = "n1"; a.nodeName = "compute"; a.nodeType = "Function";
a.priority = "high"; a.workerType = "llm"; a.status = WI_READY;
a.createdAt = "2026-01-01T00:00:00Z";
ws.queue.enqueue(a);
WorkItem b;
b.id = "j2"; b.nodeId = "n2"; b.nodeName = "validate"; b.nodeType = "Function";
b.priority = "medium"; b.workerType = "deterministic"; b.status = WI_COMPLETE;
b.createdAt = "2026-01-01T00:01:00Z";
ws.queue.enqueue(b);
ws.recordChange("j1", "", "ready", "system");
ws.recordChange("j2", "", "complete", "worker:det-001");
json j = ws.toJson();
WorkflowState ws2 = WorkflowState::fromJson(j);
CHECK(ws2.projectName == "myproject", "projectName");
CHECK(ws2.queue.size() == 2, "2 items");
CHECK(ws2.getHistory("j1").size() == 1, "j1 history preserved, got " +
std::to_string(ws2.getHistory("j1").size()));
CHECK(ws2.getHistory("j2").size() == 1, "j2 history preserved");
auto item1 = ws2.queue.getItem("j1");
CHECK(item1.has_value(), "j1 exists");
CHECK(item1->nodeName == "compute", "j1 name");
PASS();
}
// 10. Empty workflow behavior
void test_empty_workflow() {
TEST(empty_workflow);
WorkflowState ws("empty");
auto stats = ws.getStats();
CHECK(stats.total == 0, "total=0");
CHECK(stats.completionPercent == 0.0f, "0% complete");
CHECK(ws.getPhase() == WorkflowPhase::Modeling, "Modeling phase");
CHECK(ws.getHistory("any").empty(), "no history");
json j = ws.toJson();
CHECK(j.contains("projectName"), "has projectName");
CHECK(j["items"].size() == 0, "no items");
PASS();
}
// 11. Phase transitions through lifecycle
void test_phase_transitions() {
TEST(phase_transitions);
WorkflowState ws("proj");
// Start empty → Modeling
CHECK(ws.getPhase() == WorkflowPhase::Modeling, "start=Modeling");
// Add ready items → Routing
WorkItem a;
a.id = "pt1"; a.nodeId = "n1"; a.nodeName = "f1"; a.nodeType = "Function";
a.priority = "medium"; a.status = WI_READY;
a.createdAt = workItemTimestamp();
ws.queue.enqueue(a);
CHECK(ws.getPhase() == WorkflowPhase::Routing, "with ready=Routing");
// Assign → Executing
ws.queue.dequeue();
CHECK(ws.getPhase() == WorkflowPhase::Executing, "with assigned=Executing");
// Move to review
WorkItem updated = *ws.queue.getItem("pt1");
transitionWorkItem(updated, WI_IN_PROGRESS);
ws.queue.updateItem("pt1", updated);
updated = *ws.queue.getItem("pt1");
transitionWorkItem(updated, WI_REVIEW);
ws.queue.updateItem("pt1", updated);
CHECK(ws.getPhase() == WorkflowPhase::Reviewing, "with review=Reviewing");
// Complete
ws.queue.complete("pt1");
CHECK(ws.getPhase() == WorkflowPhase::Complete, "all complete=Complete");
PASS();
}
// 12. populateFromSkeleton records history entries
void test_populate_records_history() {
TEST(populate_records_history);
auto* mod = makeSkeletonModule("proj2", 3);
WorkflowState ws("proj2");
ws.populateFromSkeleton(mod, "buf-2");
// Each item should have a creation history entry
int histCount = 0;
for (const auto& status : {WI_PENDING, WI_READY}) {
for (const auto& item : ws.queue.getByStatus(status)) {
auto h = ws.getHistory(item.id);
if (!h.empty()) histCount++;
}
}
CHECK(histCount == 3, "3 items have history, got " + std::to_string(histCount));
delete mod;
PASS();
}
int main() {
std::cout << "=== Step 322: WorkflowState Project-Level Workflow Tracking ===\n";
try {
test_populate_from_skeleton();
test_phase_empty();
test_phase_all_pending();
test_phase_executing();
test_phase_reviewing();
test_phase_complete();
test_stats_accuracy();
test_history_tracking();
test_json_roundtrip();
test_empty_workflow();
test_phase_transitions();
test_populate_records_history();
} catch (const std::exception& e) {
std::cout << "EXCEPTION: " << e.what() << "\n";
++failed;
}
std::cout << "\nResults: " << passed << "/" << (passed + failed) << " passed\n";
return failed > 0 ? 1 : 0;
}