Files
whetstone_DSL/editor/src/IncidentResponseRunbookEngine.h

107 lines
3.6 KiB
C++

#pragma once
// Step 599: Incident Response Runbook Engine
#include <map>
#include <string>
#include <vector>
struct RunbookStep {
std::string stepId;
std::string instruction;
bool required = true;
};
struct Runbook {
std::string runbookId;
std::string incidentType;
std::vector<RunbookStep> steps;
};
struct RunbookExecutionState {
std::string runbookId;
std::vector<std::string> completedStepIds;
bool closed = false;
};
class IncidentResponseRunbookEngine {
public:
bool registerRunbook(const Runbook& runbook, std::string* error) {
if (!error) return false;
error->clear();
if (runbook.runbookId.empty()) return fail(error, "runbook_id_missing");
if (runbook.incidentType.empty()) return fail(error, "incident_type_missing");
if (runbook.steps.empty()) return fail(error, "runbook_steps_missing");
if (runbooks_.count(runbook.runbookId) != 0) return fail(error, "runbook_duplicate");
runbooks_[runbook.runbookId] = runbook;
return true;
}
bool start(const std::string& runbookId, RunbookExecutionState* state, std::string* error) const {
if (!state || !error) return false;
error->clear();
if (runbooks_.count(runbookId) == 0) return fail(error, "runbook_missing");
state->runbookId = runbookId;
state->completedStepIds.clear();
state->closed = false;
return true;
}
bool completeStep(RunbookExecutionState* state,
const std::string& stepId,
std::string* error) const {
if (!state || !error) return false;
error->clear();
const auto* rb = findRunbook(state->runbookId);
if (!rb) return fail(error, "runbook_missing");
if (state->closed) return fail(error, "execution_closed");
if (!hasStep(*rb, stepId)) return fail(error, "step_missing");
for (const auto& s : state->completedStepIds) if (s == stepId) return fail(error, "step_already_completed");
state->completedStepIds.push_back(stepId);
return true;
}
bool closeIfReady(RunbookExecutionState* state, std::string* error) const {
if (!state || !error) return false;
error->clear();
const auto* rb = findRunbook(state->runbookId);
if (!rb) return fail(error, "runbook_missing");
for (const auto& step : rb->steps) {
if (!step.required) continue;
if (!isCompleted(*state, step.stepId)) return fail(error, "required_steps_incomplete");
}
state->closed = true;
return true;
}
int completionPercent(const RunbookExecutionState& state) const {
const auto* rb = findRunbook(state.runbookId);
if (!rb || rb->steps.empty()) return 0;
const int done = static_cast<int>(state.completedStepIds.size());
return (done * 100) / static_cast<int>(rb->steps.size());
}
private:
std::map<std::string, Runbook> runbooks_;
static bool fail(std::string* error, const char* code) {
*error = code;
return false;
}
const Runbook* findRunbook(const std::string& runbookId) const {
auto it = runbooks_.find(runbookId);
if (it == runbooks_.end()) return nullptr;
return &it->second;
}
static bool hasStep(const Runbook& runbook, const std::string& stepId) {
for (const auto& s : runbook.steps) if (s.stepId == stepId) return true;
return false;
}
static bool isCompleted(const RunbookExecutionState& state, const std::string& stepId) {
for (const auto& s : state.completedStepIds) if (s == stepId) return true;
return false;
}
};