// Step 340: C++ Generator — Preprocessor, Enum, Namespace (12 tests) // Tests code generation for preprocessor directives, enums, namespaces, type aliases // across all 10 generators (C++, Python, Java, Rust, Go, JS, Elisp, Kotlin, C#, + TS inherits JS) #include #include #include #include "ast/PreprocessorNodes.h" #include "ast/EnumNamespaceNodes.h" #include "ast/Serialization.h" #include "ast/PythonGenerator.h" #include "ast/CppGenerator.h" #include "ast/JavaGenerator.h" #include "ast/RustGenerator.h" #include "ast/GoGenerator.h" #include "ast/JavaScriptGenerator.h" #include "ast/ElispGenerator.h" #include "ast/KotlinGenerator.h" #include "ast/CSharpGenerator.h" int main() { int passed = 0; // Test 1: C++ #include output (system vs local) { CppGenerator gen; IncludeDirective inc1; inc1.path = "vector"; inc1.isSystem = true; IncludeDirective inc2; inc2.path = "ast/ASTNode.h"; inc2.isSystem = false; std::string out1 = gen.generate(&inc1); std::string out2 = gen.generate(&inc2); assert(out1 == "#include "); assert(out2 == "#include \"ast/ASTNode.h\""); std::cout << "Test 1 PASSED: C++ #include output\n"; passed++; } // Test 2: C++ enum class output { CppGenerator gen; EnumDeclaration e; e.name = "Color"; e.isScoped = true; e.underlyingType = "int"; e.addChild("members", new EnumMember("m1", "Red", "0")); e.addChild("members", new EnumMember("m2", "Green", "1")); e.addChild("members", new EnumMember("m3", "Blue", "2")); std::string out = gen.generate(&e); assert(out.find("enum class Color : int") != std::string::npos); assert(out.find("Red = 0") != std::string::npos); assert(out.find("Green = 1") != std::string::npos); assert(out.find("Blue = 2") != std::string::npos); std::cout << "Test 2 PASSED: C++ enum class output\n"; passed++; } // Test 3: C++ namespace output { CppGenerator gen; NamespaceDeclaration ns; ns.name = "whetstone"; auto* func = new Function(); func->name = "helper"; ns.addChild("body", func); std::string out = gen.generate(&ns); assert(out.find("namespace whetstone {") != std::string::npos); assert(out.find("helper") != std::string::npos); assert(out.find("}") != std::string::npos); std::cout << "Test 3 PASSED: C++ namespace output\n"; passed++; } // Test 4: Python enum → class(Enum) output { PythonGenerator gen; EnumDeclaration e; e.name = "Color"; e.isScoped = true; e.addChild("members", new EnumMember("m1", "RED", "1")); e.addChild("members", new EnumMember("m2", "GREEN", "2")); std::string out = gen.generate(&e); assert(out.find("class Color(Enum)") != std::string::npos); assert(out.find("RED = 1") != std::string::npos); assert(out.find("GREEN = 2") != std::string::npos); std::cout << "Test 4 PASSED: Python enum output\n"; passed++; } // Test 5: Java enum output { JavaGenerator gen; EnumDeclaration e; e.name = "Status"; e.addChild("members", new EnumMember("m1", "ACTIVE")); e.addChild("members", new EnumMember("m2", "INACTIVE")); std::string out = gen.generate(&e); assert(out.find("enum Status") != std::string::npos); assert(out.find("ACTIVE") != std::string::npos); assert(out.find("INACTIVE") != std::string::npos); std::cout << "Test 5 PASSED: Java enum output\n"; passed++; } // Test 6: Rust enum output { RustGenerator gen; EnumDeclaration e; e.name = "Direction"; e.addChild("members", new EnumMember("m1", "North", "0")); e.addChild("members", new EnumMember("m2", "South", "1")); std::string out = gen.generate(&e); assert(out.find("enum Direction") != std::string::npos); assert(out.find("North = 0") != std::string::npos); assert(out.find("South = 1") != std::string::npos); std::cout << "Test 6 PASSED: Rust enum output\n"; passed++; } // Test 7: Go enum → iota output { GoGenerator gen; EnumDeclaration e; e.name = "Color"; e.addChild("members", new EnumMember("m1", "Red")); e.addChild("members", new EnumMember("m2", "Green")); std::string out = gen.generate(&e); assert(out.find("type Color int") != std::string::npos); assert(out.find("iota") != std::string::npos); assert(out.find("Red") != std::string::npos); std::cout << "Test 7 PASSED: Go enum → iota output\n"; passed++; } // Test 8: Cross-language include adaptation (C++ → Python, Java, Rust, Go, JS) { IncludeDirective inc; inc.path = "ast/ASTNode.h"; inc.isSystem = false; PythonGenerator pyGen; assert(pyGen.generate(&inc).find("import") != std::string::npos); JavaGenerator javaGen; assert(javaGen.generate(&inc).find("import") != std::string::npos); RustGenerator rustGen; assert(rustGen.generate(&inc).find("use") != std::string::npos); GoGenerator goGen; assert(goGen.generate(&inc).find("import") != std::string::npos); JavaScriptGenerator jsGen; assert(jsGen.generate(&inc).find("import") != std::string::npos); ElispGenerator elispGen; assert(elispGen.generate(&inc).find("require") != std::string::npos); KotlinGenerator ktGen; assert(ktGen.generate(&inc).find("import") != std::string::npos); CSharpGenerator csGen; assert(csGen.generate(&inc).find("using") != std::string::npos); std::cout << "Test 8 PASSED: Cross-language include adaptation (8 generators)\n"; passed++; } // Test 9: C++ using alias and typedef { CppGenerator gen; TypeAlias ta1; ta1.aliasName = "NodePtr"; ta1.targetType = "std::shared_ptr"; ta1.isUsing = true; TypeAlias ta2; ta2.aliasName = "NodeVec"; ta2.targetType = "std::vector"; ta2.isUsing = false; assert(gen.generate(&ta1) == "using NodePtr = std::shared_ptr;"); assert(gen.generate(&ta2) == "typedef std::vector NodeVec;"); std::cout << "Test 9 PASSED: C++ using alias and typedef\n"; passed++; } // Test 10: Kotlin enum class + C# enum output { KotlinGenerator ktGen; EnumDeclaration e1; e1.name = "Level"; e1.addChild("members", new EnumMember("m1", "LOW")); e1.addChild("members", new EnumMember("m2", "HIGH")); std::string ktOut = ktGen.generate(&e1); assert(ktOut.find("enum class Level") != std::string::npos); assert(ktOut.find("LOW") != std::string::npos); CSharpGenerator csGen; EnumDeclaration e2; e2.name = "Level"; e2.underlyingType = "byte"; e2.addChild("members", new EnumMember("m1", "Low", "1")); e2.addChild("members", new EnumMember("m2", "High", "2")); std::string csOut = csGen.generate(&e2); assert(csOut.find("enum Level : byte") != std::string::npos); assert(csOut.find("Low = 1") != std::string::npos); std::cout << "Test 10 PASSED: Kotlin + C# enum output\n"; passed++; } // Test 11: C++ #pragma and #define output { CppGenerator gen; PragmaDirective prag; prag.directive = "once"; assert(gen.generate(&prag) == "#pragma once"); MacroDefinition mac; mac.name = "MAX"; mac.isFunctionLike = true; mac.parameters = {"a", "b"}; mac.body = "((a) > (b) ? (a) : (b))"; std::string macOut = gen.generate(&mac); assert(macOut.find("#define MAX(a, b)") != std::string::npos); assert(macOut.find("((a) > (b) ? (a) : (b))") != std::string::npos); std::cout << "Test 11 PASSED: C++ #pragma and #define output\n"; passed++; } // Test 12: All 9 generators produce non-empty output for all 6 new types { IncludeDirective inc; inc.path = "header.h"; inc.isSystem = false; PragmaDirective prag; prag.directive = "once"; MacroDefinition mac; mac.name = "FOO"; mac.body = "42"; EnumDeclaration enumDecl; enumDecl.name = "E"; enumDecl.addChild("members", new EnumMember("m1", "A")); NamespaceDeclaration ns; ns.name = "ns"; TypeAlias ta; ta.aliasName = "Alias"; ta.targetType = "int"; ta.isUsing = true; const ASTNode* nodes[] = {&inc, &prag, &mac, &enumDecl, &ns, &ta}; CppGenerator cppGen; PythonGenerator pyGen; JavaGenerator javaGen; RustGenerator rustGen; GoGenerator goGen; JavaScriptGenerator jsGen; ElispGenerator elispGen; KotlinGenerator ktGen; CSharpGenerator csGen; ProjectionGenerator* gens[] = {&cppGen, &pyGen, &javaGen, &rustGen, &goGen, &jsGen, &elispGen, &ktGen, &csGen}; int nonEmpty = 0; for (int g = 0; g < 9; g++) { for (int n = 0; n < 6; n++) { std::string out = gens[g]->generate(nodes[n]); if (!out.empty()) nonEmpty++; } } assert(nonEmpty == 54); std::cout << "Test 12 PASSED: All 9 generators produce non-empty output for all 6 types (" << nonEmpty << "/54)\n"; passed++; } std::cout << "\nResults: " << passed << "/12\n"; assert(passed == 12); return 0; }