#pragma once // Sprint 29 refactor: shared policy decision helpers #include #include inline void setEscalateDecision(bool& requiresHumanReview, std::string& decision, std::vector& reasons, const std::string& reason) { requiresHumanReview = true; decision = "escalate_review"; if (!reason.empty()) reasons.push_back(reason); } inline void setPolicyAction(bool& allowed, bool& requiresEscalation, std::string& action, const std::string& nextAction) { action = nextAction; if (nextAction == "allow") { allowed = true; return; } allowed = false; requiresEscalation = (nextAction == "escalate"); }