#pragma once #include "imgui.h" #include "CompositionBuilder.h" #include #include #include struct CompositionPanelState { char inputType[64] = {}; char outputType[64] = {}; char functionName[64] = "compose_pipeline"; std::string inputVar = "x"; int selected = -1; std::vector steps; }; static bool renderCompositionPanel(CompositionPanelState& state, const std::vector& primitives, std::string& outCode, std::string& outputLog) { outCode.clear(); ImGui::InputText("Input Type", state.inputType, sizeof(state.inputType)); ImGui::InputText("Output Type", state.outputType, sizeof(state.outputType)); ImGui::InputText("Function Name", state.functionName, sizeof(state.functionName)); char inputVarBuf[64]; std::snprintf(inputVarBuf, sizeof(inputVarBuf), "%s", state.inputVar.c_str()); if (ImGui::InputText("Input Var", inputVarBuf, sizeof(inputVarBuf))) { state.inputVar = inputVarBuf; } std::string input = state.inputType; std::string output = state.outputType; auto suggestions = suggestCompositionSteps(primitives, input, output); ImGui::Separator(); ImGui::TextDisabled("Pick functions to build a pipeline:"); ImGui::BeginChild("##composeList", ImVec2(0, 180), true); for (int i = 0; i < (int)suggestions.size(); ++i) { std::string label = suggestions[i].symbol + " (" + suggestions[i].inputType + " -> " + suggestions[i].outputType + ")"; if (ImGui::Selectable(label.c_str(), state.selected == i)) { state.selected = i; } } ImGui::EndChild(); ImGui::Separator(); if (state.selected >= 0 && state.selected < (int)suggestions.size()) { if (ImGui::Button("Add Step")) { if (state.steps.size() >= 8) { outputLog += "[compose] Max 8 steps.\n"; } else { state.steps.push_back(suggestions[state.selected]); } } ImGui::SameLine(); if (ImGui::Button("Clear")) { state.steps.clear(); } } else { if (ImGui::Button("Clear")) { state.steps.clear(); } } ImGui::Separator(); ImGui::TextDisabled("Pipeline:"); for (size_t i = 0; i < state.steps.size(); ++i) { ImGui::Text("%zu. %s", i + 1, state.steps[i].symbol.c_str()); } if (!state.steps.empty()) { if (ImGui::Button("Remove Last")) { state.steps.pop_back(); } ImGui::SameLine(); } std::string funcName = state.functionName; if (funcName.empty()) funcName = "compose_pipeline"; std::string code = buildCompositionFunction(state.steps, funcName, state.inputVar); if (!code.empty()) { ImGui::Separator(); ImGui::TextDisabled("Generated:"); ImGui::BeginChild("##composeCode", ImVec2(0, 120), true); ImGui::TextUnformatted(code.c_str()); ImGui::EndChild(); if (ImGui::Button("Insert Code")) { outCode = code; outputLog += "[compose] Inserted pipeline.\n"; return true; } } return false; }