Sprint 2 Step 16: Orchestrator process
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67
editor/src/orchestrator_main.cpp
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67
editor/src/orchestrator_main.cpp
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// Step 16: Orchestrator process - AST ownership.
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//
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// Separate C++ process that owns the AST in memory.
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// Exposes nothing yet — just loads, holds, saves on exit.
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// Test: start orchestrator with Calculator.json, kill it, verify JSON saved back.
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#include "Orchestrator.h"
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#include <iostream>
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#include <fstream>
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#include <signal.h>
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#include <cstdlib>
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#include <thread>
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#include <chrono>
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// Global orchestrator instance
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std::unique_ptr<Orchestrator> g_orchestrator;
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// Signal handler to save on termination
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void signalHandler(int signal) {
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std::cout << "Received signal " << signal << ", saving and exiting..." << std::endl;
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if (g_orchestrator) {
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std::string filePath = g_orchestrator->getLoadedFilePath();
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if (!filePath.empty()) {
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g_orchestrator->saveAST(filePath);
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std::cout << "Saved AST back to: " << filePath << std::endl;
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}
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}
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exit(0);
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}
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int main(int argc, char* argv[]) {
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if (argc != 2) {
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std::cerr << "Usage: " << argv[0] << " <path_to_json_file>" << std::endl;
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return 1;
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}
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std::string filePath = argv[1];
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// Set up signal handlers to save on termination
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signal(SIGINT, signalHandler);
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signal(SIGTERM, signalHandler);
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// Create orchestrator
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g_orchestrator = std::make_unique<Orchestrator>();
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// Load the AST from the specified file
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if (!g_orchestrator->loadAST(filePath)) {
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std::cerr << "Failed to load AST from: " << filePath << std::endl;
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return 1;
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}
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std::cout << "Loaded AST from: " << filePath << std::endl;
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std::cout << "Orchestrator running, holding AST in memory..." << std::endl;
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std::cout << "Press Ctrl+C to terminate and save" << std::endl;
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// Simple loop to keep the process alive
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// In a real implementation, this would be replaced with a proper RPC server
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while (true) {
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// Sleep briefly to avoid busy-waiting
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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// In a real implementation, this would handle RPC requests
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// For now, we just keep the process alive to hold the AST
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}
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return 0;
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}
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