Step 108: add refactor batch UI

This commit is contained in:
Bill
2026-02-09 12:05:39 -07:00
parent de70ac74c0
commit 9dc4ed3773
5 changed files with 434 additions and 11 deletions

View File

@@ -39,6 +39,7 @@
#include "CrossLanguageProjector.h"
#include "DiffUtils.h"
#include "EditorModePolicy.h"
#include "RefactorActions.h"
#include "ast/Serialization.h"
#include "ast/Generator.h"
#include "ast/Annotation.h"
@@ -139,13 +140,20 @@ struct EditorState {
std::string optimizeDeadCodeSummary;
std::string optimizeApplySummary;
bool optimizePreview = false;
bool showRefactorPopup = false;
int refactorAction = 0; // 1=rename,2=extract,3=inline
char refactorNameA[128] = {};
char refactorNameB[128] = {};
std::string refactorError;
struct DiffState {
bool active = false;
bool preview = false;
int action = 0; // 1=constant-fold, 2=dead-code-elim, 3=apply-all
bool batch = false;
std::string beforeText;
std::string afterText;
std::vector<std::string> transformIds;
std::vector<BatchMutationAPI::Mutation> batchMutations;
std::vector<int> beforeLines;
std::vector<int> afterLines;
} diff;
@@ -602,13 +610,16 @@ struct EditorState {
const std::string& afterText,
bool preview,
int action,
const std::vector<std::string>& transformIds) {
const std::vector<std::string>& transformIds,
const std::vector<BatchMutationAPI::Mutation>& batchMutations = {}) {
diff.active = true;
diff.preview = preview;
diff.action = action;
diff.batch = !batchMutations.empty();
diff.beforeText = beforeText;
diff.afterText = afterText;
diff.transformIds = transformIds;
diff.batchMutations = batchMutations;
LineDiff lineDiff = buildLineDiff(beforeText, afterText);
diff.beforeLines = std::move(lineDiff.beforeLines);
diff.afterLines = std::move(lineDiff.afterLines);
@@ -1419,6 +1430,33 @@ int main(int, char**) {
state.setLanguage("go");
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Refactor")) {
bool canRefactor = state.isStructured() && state.active() && !state.active()->readOnly;
if (!canRefactor) ImGui::BeginDisabled();
if (ImGui::MenuItem("Rename Variable")) {
state.refactorAction = 1;
state.showRefactorPopup = true;
state.refactorNameA[0] = '\0';
state.refactorNameB[0] = '\0';
ImGui::OpenPopup("RefactorPopup");
}
if (ImGui::MenuItem("Extract Function")) {
state.refactorAction = 2;
state.showRefactorPopup = true;
state.refactorNameA[0] = '\0';
state.refactorNameB[0] = '\0';
ImGui::OpenPopup("RefactorPopup");
}
if (ImGui::MenuItem("Inline Variable")) {
state.refactorAction = 3;
state.showRefactorPopup = true;
state.refactorNameA[0] = '\0';
state.refactorNameB[0] = '\0';
ImGui::OpenPopup("RefactorPopup");
}
if (!canRefactor) ImGui::EndDisabled();
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Keybindings")) {
for (auto p : KeybindingManager::availableProfiles()) {
if (ImGui::MenuItem(KeybindingManager::profileName(p), nullptr,
@@ -1527,6 +1565,105 @@ int main(int, char**) {
ImGui::End();
}
// ---------------------------------------------------------------
// Refactor popup
// ---------------------------------------------------------------
if (state.showRefactorPopup) {
ImGui::OpenPopup("RefactorPopup");
}
if (ImGui::BeginPopupModal("RefactorPopup", &state.showRefactorPopup,
ImGuiWindowFlags_AlwaysAutoResize)) {
const char* title = "";
if (state.refactorAction == 1) title = "Rename Variable";
else if (state.refactorAction == 2) title = "Extract Function";
else if (state.refactorAction == 3) title = "Inline Variable";
ImGui::TextUnformatted(title);
ImGui::Separator();
if (state.refactorAction == 1) {
ImGui::InputText("Old Name", state.refactorNameA, sizeof(state.refactorNameA));
ImGui::InputText("New Name", state.refactorNameB, sizeof(state.refactorNameB));
} else if (state.refactorAction == 2) {
ImGui::InputText("New Function Name", state.refactorNameA, sizeof(state.refactorNameA));
ImGui::TextDisabled("Extracts the first statement of the first function.");
} else if (state.refactorAction == 3) {
ImGui::InputText("Variable Name", state.refactorNameA, sizeof(state.refactorNameA));
ImGui::TextDisabled("Removes the first matching variable declaration.");
}
if (!state.refactorError.empty()) {
ImGui::TextColored(ImVec4(0.9f, 0.4f, 0.4f, 1.0f),
"%s", state.refactorError.c_str());
}
bool canRun = state.isStructured() && state.active() && !state.active()->readOnly;
if (!canRun) ImGui::BeginDisabled();
if (ImGui::Button("Preview")) {
state.refactorError.clear();
Module* ast = state.activeAST();
RefactorPlan plan;
if (state.refactorAction == 1) {
plan = buildRenameVariablePlan(ast, state.refactorNameA, state.refactorNameB);
} else if (state.refactorAction == 2) {
plan = buildExtractFunctionPlan(ast, state.refactorNameA);
} else if (state.refactorAction == 3) {
plan = buildInlineVariablePlan(ast, state.refactorNameA);
}
if (!plan.success) {
state.refactorError = plan.error;
} else {
auto previewAst = cloneModule(ast);
BatchMutationAPI batch;
batch.setRoot(previewAst.get());
auto res = batch.applySequence(plan.mutations);
if (!res.success) {
state.refactorError = res.error;
} else {
std::string beforeText = state.active()->editBuf;
std::string afterText =
generateForLanguage(previewAst.get(), state.active()->language);
state.openDiff(beforeText, afterText, true, 0, {}, plan.mutations);
state.showRefactorPopup = false;
}
}
}
ImGui::SameLine();
if (ImGui::Button("Apply")) {
state.refactorError.clear();
Module* ast = state.activeAST();
RefactorPlan plan;
if (state.refactorAction == 1) {
plan = buildRenameVariablePlan(ast, state.refactorNameA, state.refactorNameB);
} else if (state.refactorAction == 2) {
plan = buildExtractFunctionPlan(ast, state.refactorNameA);
} else if (state.refactorAction == 3) {
plan = buildInlineVariablePlan(ast, state.refactorNameA);
}
if (!plan.success) {
state.refactorError = plan.error;
} else {
BatchMutationAPI batch;
batch.setRoot(ast);
auto res = batch.applySequence(plan.mutations);
if (!res.success) {
state.refactorError = res.error;
} else {
state.outputLog += "Refactor applied (" +
std::to_string(res.appliedCount) + " mutations).\n";
state.refreshActiveTextFromAST();
state.showRefactorPopup = false;
}
}
}
if (!canRun) ImGui::EndDisabled();
ImGui::SameLine();
if (ImGui::Button("Cancel")) {
state.showRefactorPopup = false;
}
ImGui::EndPopup();
}
// ---------------------------------------------------------------
// Editor (center) — editable text area
// ---------------------------------------------------------------
@@ -2395,17 +2532,29 @@ int main(int, char**) {
if (state.diff.preview) {
if (ImGui::Button("Apply")) {
if (ast && !buf->readOnly) {
buf->incrementalOptimizer.setRoot(ast);
std::vector<std::string> ids;
if (state.diff.action == 1) {
ids.push_back(buf->incrementalOptimizer.applyTransform("constant-fold"));
} else if (state.diff.action == 2) {
ids.push_back(buf->incrementalOptimizer.applyTransform("dead-code-elim"));
} else if (state.diff.action == 3) {
ids.push_back(buf->incrementalOptimizer.applyTransform("constant-fold"));
ids.push_back(buf->incrementalOptimizer.applyTransform("dead-code-elim"));
if (state.diff.batch) {
BatchMutationAPI batch;
batch.setRoot(ast);
auto res = batch.applySequence(state.diff.batchMutations);
if (!res.success) {
state.outputLog += res.error + "\n";
} else {
state.outputLog += "Refactor applied (" +
std::to_string(res.appliedCount) + " mutations).\n";
state.refreshActiveTextFromAST();
}
} else {
buf->incrementalOptimizer.setRoot(ast);
if (state.diff.action == 1) {
buf->incrementalOptimizer.applyTransform("constant-fold");
} else if (state.diff.action == 2) {
buf->incrementalOptimizer.applyTransform("dead-code-elim");
} else if (state.diff.action == 3) {
buf->incrementalOptimizer.applyTransform("constant-fold");
buf->incrementalOptimizer.applyTransform("dead-code-elim");
}
state.refreshActiveTextFromAST();
}
state.refreshActiveTextFromAST();
}
state.diff.active = false;
}