Sprint 6 Steps 188-190: command palette, wizards, vuln db

This commit is contained in:
Bill
2026-02-10 01:55:58 -07:00
parent ecd479cc86
commit 8d4289c905
17 changed files with 1481 additions and 53 deletions

View File

@@ -16,6 +16,7 @@
#include "CompletionUtils.h"
#include "ThemeEngine.h"
#include "FirstRunWizard.h"
#include "panels/WizardPanels.h"
#include "FeatureHints.h"
#include "ShortcutReference.h"
@@ -381,6 +382,18 @@ int main(int, char**) {
wizard.open = state.ui.showFirstRunWizard;
renderFirstRunWizard(state, wizard);
state.ui.showFirstRunWizard = wizard.open;
static AnnotateFileWizardState annotateWizard;
annotateWizard.frame.open = state.ui.showAnnotateWizard;
renderAnnotateFileWizard(state, annotateWizard);
state.ui.showAnnotateWizard = annotateWizard.frame.open;
static ProjectWizardState projectWizard;
projectWizard.frame.open = state.ui.showProjectWizard;
renderProjectWizard(state, projectWizard);
state.ui.showProjectWizard = projectWizard.frame.open;
static ConnectAgentWizardState agentWizard;
agentWizard.frame.open = state.ui.showAgentWizard;
renderConnectAgentWizard(state, agentWizard);
state.ui.showAgentWizard = agentWizard.frame.open;
renderFeatureHintBar(state.featureHints, state.workspaceRoot);
static ShortcutReferenceState shortcutPanel;
renderShortcutReference(state, shortcutPanel);