Step 511: add shared interaction state model and contrast checks
This commit is contained in:
142
editor/tests/step511_test.cpp
Normal file
142
editor/tests/step511_test.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
// Step 511: Interaction State Model (12 tests)
|
||||
|
||||
#include "InteractionStateModel.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
static int passed = 0, failed = 0;
|
||||
#define TEST(name) { std::cout << " " << #name << "... "; }
|
||||
#define PASS() { std::cout << "PASS\n"; ++passed; }
|
||||
#define FAIL(msg) { std::cout << "FAIL: " << msg << "\n"; ++failed; }
|
||||
#define CHECK(cond, msg) if (!(cond)) { FAIL(msg); return; } else {}
|
||||
|
||||
void test_state_priority_disabled_wins() {
|
||||
TEST(state_priority_disabled_wins);
|
||||
InteractionSnapshot s{true, true, true, true, true};
|
||||
CHECK(InteractionStateModel::resolveState(s) == InteractionState::Disabled,
|
||||
"disabled should dominate");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_state_priority_pressed_over_active_focus_hover() {
|
||||
TEST(state_priority_pressed_over_active_focus_hover);
|
||||
InteractionSnapshot s{true, true, true, true, false};
|
||||
CHECK(InteractionStateModel::resolveState(s) == InteractionState::Pressed,
|
||||
"pressed should dominate active/focus/hover");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_state_priority_active_over_focus_hover() {
|
||||
TEST(state_priority_active_over_focus_hover);
|
||||
InteractionSnapshot s{true, true, true, false, false};
|
||||
CHECK(InteractionStateModel::resolveState(s) == InteractionState::Active,
|
||||
"active should dominate focus/hover");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_focus_state_sets_focus_ring() {
|
||||
TEST(focus_state_sets_focus_ring);
|
||||
auto style = InteractionStateModel::resolveStyle({false, true, false, false, false},
|
||||
InteractionStateModel::defaultDarkTokens());
|
||||
CHECK(style.state == InteractionState::Focus, "expected focus state");
|
||||
CHECK(style.showFocusRing, "focus ring should be enabled");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_disabled_state_uses_disabled_text() {
|
||||
TEST(disabled_state_uses_disabled_text);
|
||||
auto t = InteractionStateModel::defaultDarkTokens();
|
||||
auto style = InteractionStateModel::resolveStyle({false, false, false, false, true}, t);
|
||||
CHECK(style.state == InteractionState::Disabled, "expected disabled state");
|
||||
CHECK(style.text.r == t.textDisabled.r && style.text.g == t.textDisabled.g,
|
||||
"disabled text token not applied");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_idle_state_uses_base_surface() {
|
||||
TEST(idle_state_uses_base_surface);
|
||||
auto t = InteractionStateModel::defaultDarkTokens();
|
||||
auto style = InteractionStateModel::resolveStyle({}, t);
|
||||
CHECK(style.state == InteractionState::Idle, "expected idle state");
|
||||
CHECK(style.surface.r == t.surface.r && style.surface.g == t.surface.g,
|
||||
"idle surface token not applied");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_resolve_for_all_states_returns_six_entries() {
|
||||
TEST(resolve_for_all_states_returns_six_entries);
|
||||
auto all = InteractionStateModel::resolveForAllStates(
|
||||
InteractionStateModel::defaultDarkTokens());
|
||||
CHECK(all.size() == 6, "expected 6 state entries");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_default_tokens_pass_contrast_for_core_states() {
|
||||
TEST(default_tokens_pass_contrast_for_core_states);
|
||||
auto all = InteractionStateModel::resolveForAllStates(
|
||||
InteractionStateModel::defaultDarkTokens());
|
||||
CHECK(all["idle"].contrastPassAA, "idle contrast should pass");
|
||||
CHECK(all["hover"].contrastPassAA, "hover contrast should pass");
|
||||
CHECK(all["focus"].contrastPassAA, "focus contrast should pass");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_contrast_failures_detect_low_contrast_tokens() {
|
||||
TEST(contrast_failures_detect_low_contrast_tokens);
|
||||
auto t = InteractionStateModel::defaultDarkTokens();
|
||||
t.text = {0.2f, 0.2f, 0.2f, 1.0f};
|
||||
t.surface = {0.18f, 0.18f, 0.18f, 1.0f};
|
||||
auto fails = InteractionStateModel::contrastFailures(t);
|
||||
CHECK(!fails.empty(), "expected contrast failures");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_focus_ring_not_shown_for_non_focus_states() {
|
||||
TEST(focus_ring_not_shown_for_non_focus_states);
|
||||
auto t = InteractionStateModel::defaultDarkTokens();
|
||||
auto hover = InteractionStateModel::resolveStyle({true, false, false, false, false}, t);
|
||||
auto active = InteractionStateModel::resolveStyle({true, true, true, false, false}, t);
|
||||
CHECK(!hover.showFocusRing, "hover should not show focus ring");
|
||||
CHECK(!active.showFocusRing, "active should not show focus ring");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_pressed_and_active_surfaces_differ() {
|
||||
TEST(pressed_and_active_surfaces_differ);
|
||||
auto t = InteractionStateModel::defaultDarkTokens();
|
||||
auto pressed = InteractionStateModel::resolveStyle({true, true, true, true, false}, t);
|
||||
auto active = InteractionStateModel::resolveStyle({true, true, true, false, false}, t);
|
||||
CHECK(pressed.surface.r != active.surface.r ||
|
||||
pressed.surface.g != active.surface.g ||
|
||||
pressed.surface.b != active.surface.b,
|
||||
"pressed and active surfaces should differ");
|
||||
PASS();
|
||||
}
|
||||
|
||||
void test_contrast_ratio_is_positive() {
|
||||
TEST(contrast_ratio_is_positive);
|
||||
auto style = InteractionStateModel::resolveStyle({},
|
||||
InteractionStateModel::defaultDarkTokens());
|
||||
CHECK(style.contrastRatio > 1.0f, "contrast ratio should be > 1");
|
||||
PASS();
|
||||
}
|
||||
|
||||
int main() {
|
||||
std::cout << "Step 511: Interaction State Model\n";
|
||||
|
||||
test_state_priority_disabled_wins(); // 1
|
||||
test_state_priority_pressed_over_active_focus_hover(); // 2
|
||||
test_state_priority_active_over_focus_hover(); // 3
|
||||
test_focus_state_sets_focus_ring(); // 4
|
||||
test_disabled_state_uses_disabled_text(); // 5
|
||||
test_idle_state_uses_base_surface(); // 6
|
||||
test_resolve_for_all_states_returns_six_entries(); // 7
|
||||
test_default_tokens_pass_contrast_for_core_states(); // 8
|
||||
test_contrast_failures_detect_low_contrast_tokens(); // 9
|
||||
test_focus_ring_not_shown_for_non_focus_states(); // 10
|
||||
test_pressed_and_active_surfaces_differ(); // 11
|
||||
test_contrast_ratio_is_positive(); // 12
|
||||
|
||||
std::cout << "\nResults: " << passed << "/" << (passed + failed) << " passed\n";
|
||||
return failed == 0 ? 0 : 1;
|
||||
}
|
||||
Reference in New Issue
Block a user