Step 155: add agent code generation
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86
editor/src/AgentCodeGen.h
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86
editor/src/AgentCodeGen.h
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#pragma once
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#include "PrimitivesRegistry.h"
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#include "ast/Function.h"
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#include "ast/Parameter.h"
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#include "ast/Statement.h"
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#include "ast/Expression.h"
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#include <string>
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#include <vector>
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#include <algorithm>
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struct AgentCodeGenResult {
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ASTNode* node = nullptr;
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std::string note;
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std::vector<std::string> usedSymbols;
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};
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class AgentCodeGen {
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public:
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AgentCodeGenResult generate(const std::string& spec,
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PrimitivesRegistry& registry,
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const std::string& language,
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bool preferImports) const {
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AgentCodeGenResult result;
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auto functions = registry.getAvailableFunctions();
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if (functions.empty()) {
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result.note = "No available functions; returning empty stub.";
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result.node = makeEmptyFunction("generated");
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return result;
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}
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PrimitiveSymbol chosen = chooseFunction(functions, preferImports);
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result.usedSymbols.push_back(chosen.name);
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auto* fn = new Function(nextId("fn"), "generated");
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auto* param = new Parameter(nextId("param"), "input");
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fn->addChild("parameters", param);
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auto* call = new FunctionCall();
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call->id = nextId("call");
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call->functionName = chosen.name;
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call->addChild("arguments", new VariableReference(nextId("var"), "input"));
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auto* stmt = new ExpressionStatement();
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stmt->id = nextId("exprstmt");
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stmt->setChild("expression", call);
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fn->addChild("body", stmt);
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result.node = fn;
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result.note = buildNote(spec, chosen, language);
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return result;
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}
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private:
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static PrimitiveSymbol chooseFunction(const std::vector<PrimitiveSymbol>& funcs,
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bool preferImports) {
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if (preferImports) {
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for (const auto& sym : funcs) {
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if (sym.source == "import") return sym;
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}
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}
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for (const auto& sym : funcs) {
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if (sym.source == "builtin") return sym;
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}
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return funcs.front();
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}
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static Function* makeEmptyFunction(const std::string& name) {
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auto* fn = new Function(nextId("fn"), name);
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return fn;
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}
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static std::string buildNote(const std::string& spec,
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const PrimitiveSymbol& sym,
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const std::string& language) {
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std::string note = "Generated using " + sym.name + " (" + sym.source + ")";
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if (!spec.empty()) note += " for spec: " + spec;
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if (!language.empty()) note += " in " + language;
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return note;
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}
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static std::string nextId(const std::string& prefix) {
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static int counter = 0;
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return prefix + "_" + std::to_string(counter++);
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}
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};
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