Step 170: UI event bus
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103
editor/src/UIEventBus.h
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103
editor/src/UIEventBus.h
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#pragma once
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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enum class UIEventType {
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ASTChanged,
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BufferSwitched,
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DiagnosticsUpdated,
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ThemeChanged,
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SettingsChanged,
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FileModified,
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AgentConnected,
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NotificationPosted
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};
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struct UIEvent {
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UIEventType type = UIEventType::ASTChanged;
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std::string path;
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std::string detail;
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double timestamp = 0.0;
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};
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class UIEventBus {
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public:
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using Handler = std::function<void(const UIEvent&)>;
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int subscribe(UIEventType type, Handler handler) {
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int id = ++nextId;
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handlers[keyFor(type)].push_back({id, std::move(handler)});
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return id;
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}
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void publish(UIEventType type,
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const std::string& path = {},
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const std::string& detail = {},
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double nowSeconds = 0.0) {
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UIEvent ev;
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ev.type = type;
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ev.path = path;
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ev.detail = detail;
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ev.timestamp = nowSeconds;
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dispatch(ev);
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}
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void publishDebounced(UIEventType type,
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const std::string& path,
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const std::string& detail,
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double nowSeconds,
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double delaySeconds) {
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PendingEvent& pendingEvent = pending[keyFor(type)];
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pendingEvent.event.type = type;
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pendingEvent.event.path = path;
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pendingEvent.event.detail = detail;
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pendingEvent.event.timestamp = nowSeconds;
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pendingEvent.readyAt = nowSeconds + delaySeconds;
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}
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void tick(double nowSeconds) {
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std::vector<int> ready;
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ready.reserve(pending.size());
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for (const auto& kv : pending) {
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if (nowSeconds >= kv.second.readyAt) {
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ready.push_back(kv.first);
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}
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}
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for (int key : ready) {
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auto it = pending.find(key);
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if (it == pending.end()) continue;
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dispatch(it->second.event);
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pending.erase(it);
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}
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}
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private:
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struct HandlerEntry {
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int id = 0;
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Handler fn;
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};
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struct PendingEvent {
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UIEvent event;
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double readyAt = 0.0;
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};
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int nextId = 0;
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std::unordered_map<int, std::vector<HandlerEntry>> handlers;
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std::unordered_map<int, PendingEvent> pending;
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static int keyFor(UIEventType type) {
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return static_cast<int>(type);
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}
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void dispatch(const UIEvent& ev) {
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auto it = handlers.find(keyFor(ev.type));
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if (it == handlers.end()) return;
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for (const auto& entry : it->second) {
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if (entry.fn) entry.fn(ev);
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}
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}
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};
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