Step 137: composition builder
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94
editor/src/CompositionPanel.h
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94
editor/src/CompositionPanel.h
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#pragma once
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#include "imgui.h"
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#include "CompositionBuilder.h"
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#include <string>
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#include <cstdio>
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struct CompositionPanelState {
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char inputType[64] = {};
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char outputType[64] = {};
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char functionName[64] = "compose_pipeline";
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std::string inputVar = "x";
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int selected = -1;
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};
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static bool renderCompositionPanel(CompositionPanelState& state,
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const std::vector<PrimitiveSymbol>& primitives,
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std::string& outCode,
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std::string& outputLog) {
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outCode.clear();
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ImGui::InputText("Input Type", state.inputType, sizeof(state.inputType));
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ImGui::InputText("Output Type", state.outputType, sizeof(state.outputType));
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ImGui::InputText("Function Name", state.functionName, sizeof(state.functionName));
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char inputVarBuf[64];
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std::snprintf(inputVarBuf, sizeof(inputVarBuf), "%s", state.inputVar.c_str());
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if (ImGui::InputText("Input Var", inputVarBuf, sizeof(inputVarBuf))) {
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state.inputVar = inputVarBuf;
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}
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std::string input = state.inputType;
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std::string output = state.outputType;
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auto suggestions = suggestCompositionSteps(primitives, input, output);
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ImGui::Separator();
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ImGui::TextDisabled("Pick functions to build a pipeline:");
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ImGui::BeginChild("##composeList", ImVec2(0, 180), true);
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for (int i = 0; i < (int)suggestions.size(); ++i) {
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std::string label = suggestions[i].symbol + " (" + suggestions[i].inputType +
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" -> " + suggestions[i].outputType + ")";
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if (ImGui::Selectable(label.c_str(), state.selected == i)) {
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state.selected = i;
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}
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}
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ImGui::EndChild();
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ImGui::Separator();
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if (state.selected >= 0 && state.selected < (int)suggestions.size()) {
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if (ImGui::Button("Add Step")) {
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if (state.steps.size() >= 8) {
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outputLog += "[compose] Max 8 steps.\n";
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} else {
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state.steps.push_back(suggestions[state.selected]);
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}
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}
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ImGui::SameLine();
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if (ImGui::Button("Clear")) {
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state.steps.clear();
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}
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} else {
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if (ImGui::Button("Clear")) {
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state.steps.clear();
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}
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}
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ImGui::Separator();
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ImGui::TextDisabled("Pipeline:");
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for (size_t i = 0; i < state.steps.size(); ++i) {
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ImGui::Text("%zu. %s", i + 1, state.steps[i].symbol.c_str());
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}
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if (!state.steps.empty()) {
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if (ImGui::Button("Remove Last")) {
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state.steps.pop_back();
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}
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ImGui::SameLine();
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}
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std::string funcName = state.functionName;
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if (funcName.empty()) funcName = "compose_pipeline";
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std::string code = buildCompositionFunction(state.steps, funcName, state.inputVar);
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if (!code.empty()) {
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ImGui::Separator();
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ImGui::TextDisabled("Generated:");
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ImGui::BeginChild("##composeCode", ImVec2(0, 120), true);
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ImGui::TextUnformatted(code.c_str());
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ImGui::EndChild();
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if (ImGui::Button("Insert Code")) {
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outCode = code;
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outputLog += "[compose] Inserted pipeline.\n";
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return true;
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}
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}
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return false;
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}
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