Add step 624 in-editor agent chat panel model
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41
progress.md
41
progress.md
@@ -12417,3 +12417,44 @@ required because Sprint 36 modules remained within constraints.
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- `editor/src/Sprint36aIntegration.h` (`71` <= `600`)
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- `editor/src/Sprint36IntegrationSummary.h` (`79` <= `600`)
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- Naming conventions and header-only architecture constraints remain aligned with `ARCHITECTURE.md`
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### Step 624: Agent Chat Panel model
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**Status:** PASS (12/12 tests)
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Introduces the core in-editor agent chat model with message history, draft input,
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role/timestamp metadata, and a dedicated chat panel surface.
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**Files added:**
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- `editor/src/AgentChatPanelModel.h` - chat model/state:
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- message roles (user/assistant/tool)
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- message history storage + draft input
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- send/append helpers with trim and auto-scroll behavior
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- `editor/src/panels/AgentChatPanel.h` - ImGui chat panel renderer:
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- scrollable message history
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- multi-line input + send action
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- `editor/tests/step624_test.cpp` - 12 tests covering:
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- empty/default state behavior
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- send validation and draft clearing
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- role/timestamp/order correctness
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- auto-scroll and role-label mapping
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**Files modified:**
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- `editor/src/state/AgentState.h` - added `AgentChatState` sub-struct storage
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- `editor/src/state/UIFlags.h` - added `showAgentChatPanel` visibility toggle
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- `editor/src/panels/MenuBarPanel.h` - view menu toggle for Agent Chat panel
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- `editor/src/main.cpp` - panel include + render wiring
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- `editor/CMakeLists.txt` - `step624_test` target
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**Verification run:**
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- `cmake -S editor -B editor/build-native` - PASS
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- `cmake --build editor/build-native --target step624_test step623_test` - PASS
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- `./editor/build-native/step624_test` - PASS (12/12)
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- `./editor/build-native/step623_test` - PASS (8/8) regression coverage
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**Architecture gate check:**
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- `editor/src/AgentChatPanelModel.h` (`74` <= `600`)
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- `editor/src/panels/AgentChatPanel.h` (`36` <= `600`)
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- `editor/src/state/AgentState.h` (`23` <= `600`)
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- `editor/src/state/UIFlags.h` (`35` <= `600`)
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- `editor/src/main.cpp` (`590` <= `1500`)
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- Header-only architecture and naming conventions remain aligned with `ARCHITECTURE.md`
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