Step 160: add theme engine and JSON themes
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45
editor/tests/step160_test.cpp
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45
editor/tests/step160_test.cpp
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// Step 160 TDD Test: Theme engine
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#include "ThemeEngine.h"
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#include "imgui.h"
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#include <iostream>
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static void expect(bool cond, const std::string& name, int& passed, int& failed) {
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if (cond) {
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std::cout << "Test " << (passed + failed + 1) << " PASS: " << name << "\n";
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++passed;
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} else {
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std::cout << "Test " << (passed + failed + 1) << " FAIL: " << name << "\n";
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++failed;
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}
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}
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int main() {
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int passed = 0;
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int failed = 0;
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ImGui::CreateContext();
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ThemeEngine& themes = ThemeEngine::instance();
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themes.clear();
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std::string jsonText = R"({
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"name": "TestTheme",
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"syntax": { "keyword": "#FF0000" },
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"editor": { "gutter_bg": "#001122" },
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"imgui": { "WindowBg": "#112233" }
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})";
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expect(themes.loadThemeFromJson(jsonText), "load theme from json", passed, failed);
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expect(themes.applyTheme("TestTheme"), "apply theme", passed, failed);
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ImU32 keyword = themes.syntaxColor(TokenCategory::Keyword, IM_COL32(0,0,0,255));
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ImU32 gutter = themes.editorColor("gutter_bg", IM_COL32(0,0,0,255));
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expect(keyword == IM_COL32(255, 0, 0, 255), "syntax color parsed", passed, failed);
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expect(gutter == IM_COL32(0, 17, 34, 255), "editor color parsed", passed, failed);
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ImGui::DestroyContext();
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std::cout << "\n=== Step 160 Results: " << passed << " passed, "
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<< failed << " failed ===\n";
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return failed == 0 ? 0 : 1;
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}
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