Step 513: add accessibility baseline traversal and contrast checks
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138
editor/tests/step513_test.cpp
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138
editor/tests/step513_test.cpp
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// Step 513: Accessibility Baseline Pass (12 tests)
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#include "AccessibilityBaseline.h"
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#include <iostream>
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static int passed = 0, failed = 0;
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#define TEST(name) { std::cout << " " << #name << "... "; }
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#define PASS() { std::cout << "PASS\n"; ++passed; }
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#define FAIL(msg) { std::cout << "FAIL: " << msg << "\n"; ++failed; }
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#define CHECK(cond, msg) if (!(cond)) { FAIL(msg); return; } else {}
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static std::vector<AccessibilityNode> baseNodes() {
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return {
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{"menu", true, true, true, 0},
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{"explorer", true, true, true, 1},
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{"editor", true, true, true, 2},
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{"status", true, true, true, 3}
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};
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}
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void test_traversal_order_uses_tab_order() {
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TEST(traversal_order_uses_tab_order);
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auto order = AccessibilityBaseline::keyboardTraversalOrder(baseNodes());
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CHECK(order.size() == 4, "expected 4 items");
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CHECK(order[0] == "menu" && order[3] == "status", "unexpected order");
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PASS();
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}
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void test_traversal_skips_disabled_nodes() {
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TEST(traversal_skips_disabled_nodes);
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auto nodes = baseNodes();
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nodes[1].enabled = false;
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auto order = AccessibilityBaseline::keyboardTraversalOrder(nodes);
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CHECK(order.size() == 3, "disabled node should be skipped");
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PASS();
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}
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void test_traversal_skips_invisible_nodes() {
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TEST(traversal_skips_invisible_nodes);
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auto nodes = baseNodes();
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nodes[2].visible = false;
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auto order = AccessibilityBaseline::keyboardTraversalOrder(nodes);
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CHECK(order.size() == 3, "invisible node should be skipped");
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PASS();
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}
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void test_focus_ring_resolves_for_focused_control() {
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TEST(focus_ring_resolves_for_focused_control);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, false, 0.1f, 0.9f);
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CHECK(ring.thickness >= 2.0f, "ring thickness too low");
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CHECK(ring.alpha >= 0.85f, "ring alpha too low");
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PASS();
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}
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void test_focus_ring_disabled_when_not_focused() {
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TEST(focus_ring_disabled_when_not_focused);
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auto ring = AccessibilityBaseline::resolveFocusRing(false, false, 0.1f, 0.9f);
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CHECK(ring.thickness == 0.0f, "unfocused ring should be off");
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PASS();
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}
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void test_focus_ring_visible_with_good_contrast() {
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TEST(focus_ring_visible_with_good_contrast);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, true, 0.1f, 0.9f);
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CHECK(AccessibilityBaseline::focusRingVisible(ring), "ring should be visible");
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PASS();
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}
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void test_focus_ring_not_visible_with_low_contrast() {
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TEST(focus_ring_not_visible_with_low_contrast);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, false, 0.40f, 0.42f);
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CHECK(!AccessibilityBaseline::focusRingVisible(ring), "ring should fail visibility");
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PASS();
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}
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void test_validate_passes_for_accessible_baseline() {
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TEST(validate_passes_for_accessible_baseline);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, true, 0.1f, 0.9f);
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auto report = AccessibilityBaseline::validate(baseNodes(), ring, 7.0f, 4.0f);
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CHECK(report.pass, "baseline should pass");
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PASS();
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}
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void test_validate_fails_when_no_focusable_controls() {
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TEST(validate_fails_when_no_focusable_controls);
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auto nodes = baseNodes();
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for (auto& n : nodes) n.focusable = false;
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auto ring = AccessibilityBaseline::resolveFocusRing(true, true, 0.1f, 0.9f);
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auto report = AccessibilityBaseline::validate(nodes, ring, 7.0f, 4.0f);
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CHECK(!report.pass, "expected failure");
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CHECK(!report.failures.empty(), "expected failure reasons");
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PASS();
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}
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void test_validate_fails_text_contrast_below_aa() {
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TEST(validate_fails_text_contrast_below_aa);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, true, 0.1f, 0.9f);
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auto report = AccessibilityBaseline::validate(baseNodes(), ring, 3.0f, 4.0f);
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CHECK(!report.pass, "should fail text contrast");
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PASS();
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}
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void test_validate_fails_icon_contrast_below_threshold() {
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TEST(validate_fails_icon_contrast_below_threshold);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, true, 0.1f, 0.9f);
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auto report = AccessibilityBaseline::validate(baseNodes(), ring, 7.0f, 2.0f);
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CHECK(!report.pass, "should fail icon contrast");
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PASS();
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}
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void test_validate_fails_when_focus_ring_not_visible() {
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TEST(validate_fails_when_focus_ring_not_visible);
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auto ring = AccessibilityBaseline::resolveFocusRing(true, false, 0.4f, 0.42f);
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auto report = AccessibilityBaseline::validate(baseNodes(), ring, 7.0f, 4.0f);
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CHECK(!report.pass, "should fail hidden focus ring");
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PASS();
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}
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int main() {
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std::cout << "Step 513: Accessibility Baseline Pass\n";
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test_traversal_order_uses_tab_order(); // 1
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test_traversal_skips_disabled_nodes(); // 2
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test_traversal_skips_invisible_nodes(); // 3
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test_focus_ring_resolves_for_focused_control(); // 4
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test_focus_ring_disabled_when_not_focused(); // 5
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test_focus_ring_visible_with_good_contrast(); // 6
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test_focus_ring_not_visible_with_low_contrast(); // 7
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test_validate_passes_for_accessible_baseline(); // 8
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test_validate_fails_when_no_focusable_controls(); // 9
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test_validate_fails_text_contrast_below_aa(); // 10
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test_validate_fails_icon_contrast_below_threshold(); // 11
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test_validate_fails_when_focus_ring_not_visible(); // 12
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std::cout << "\nResults: " << passed << "/" << (passed + failed) << " passed\n";
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return failed == 0 ? 0 : 1;
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}
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