Sprint 2 Step 32: Import via tree-sitter
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@@ -10,6 +10,7 @@
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#include <deque>
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#include <cstdio> // For system() and popen() functions
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#include "ast/Generator.h" // For the code generators
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#include "ast/Parser.h" // For tree-sitter parser integration
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class Orchestrator {
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private:
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@@ -250,26 +251,36 @@ public:
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return result.empty() ? "nil" : result;
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}
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// Method to load a file via Emacs and parse to AST
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// Method to load a file via Emacs and parse to AST using tree-sitter
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std::unique_ptr<Module> loadFile(const std::string& path) {
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// First, get the file content from Emacs
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std::string command = "(with-current-buffer (find-file-noselect \"" + path + "\") (buffer-string))";
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std::string content = sendToEmacs(command);
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// Then, if it's a Python file, we might want to parse it using tree-sitter
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// For now, we'll return a simple module representation
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// In a real implementation, this would parse the content and build an AST
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// Determine the language based on file extension
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std::string targetLanguage = "python"; // Default
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if (path.substr(path.find_last_of(".") + 1) == "cpp" || path.substr(path.find_last_of(".") + 1) == "hpp") {
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targetLanguage = "cpp";
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} else if (path.substr(path.find_last_of(".") + 1) == "py") {
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targetLanguage = "python";
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}
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// For demonstration purposes, we'll create a simple module
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auto module = std::make_unique<Module>();
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module->id = "LoadedModule_" + std::to_string(reinterpret_cast<uintptr_t>(module.get()));
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module->name = path; // Use filename as module name
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module->targetLanguage = "python"; // Assume Python for .py files
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// Parse the content using the appropriate tree-sitter parser
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std::unique_ptr<Module> module;
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if (targetLanguage == "python") {
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module = TreeSitterParser::parsePython(content);
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} else if (targetLanguage == "cpp") {
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module = TreeSitterParser::parseCpp(content);
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} else {
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// For unknown languages, create a basic module with the content
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module = std::make_unique<Module>();
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module->id = "LoadedModule_" + std::to_string(reinterpret_cast<uintptr_t>(module.get()));
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module->name = path;
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module->targetLanguage = targetLanguage;
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}
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// In a real implementation, we would:
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// 1. Parse the content using appropriate parser (tree-sitter)
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// 2. Build the AST from the parsed content
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// 3. Return the resulting AST
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// Set the module name to match the file path
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module->name = path;
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return module;
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}
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