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whetstone_DSL/editor/tests/step520_test.cpp

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// Step 520: Completion Overlay UX Hardening (12 tests)
#include "CompletionOverlayUXHardening.h"
#include <iostream>
static int passed = 0, failed = 0;
#define TEST(name) { std::cout << " " << #name << "... "; }
#define PASS() { std::cout << "PASS\n"; ++passed; }
#define FAIL(msg) { std::cout << "FAIL: " << msg << "\n"; ++failed; }
#define CHECK(cond, msg) if (!(cond)) { FAIL(msg); return; } else {}
void test_overlay_defaults_below_cursor() {
TEST(overlay_defaults_below_cursor);
auto r = CompletionOverlayUXHardening::placeOverlayNearCursor(100, 100, 18, 800, 600, 200, 120);
CHECK(r.y >= 118, "overlay should appear below cursor");
PASS();
}
void test_overlay_flips_above_when_bottom_overflow() {
TEST(overlay_flips_above_when_bottom_overflow);
auto r = CompletionOverlayUXHardening::placeOverlayNearCursor(100, 560, 18, 800, 600, 220, 120);
CHECK(r.y < 560, "overlay should flip above");
PASS();
}
void test_overlay_clamps_right_edge() {
TEST(overlay_clamps_right_edge);
auto r = CompletionOverlayUXHardening::placeOverlayNearCursor(760, 100, 18, 800, 600, 120, 100);
CHECK(r.x + r.w <= 800, "overlay should clamp to right edge");
PASS();
}
void test_overlay_never_negative_y() {
TEST(overlay_never_negative_y);
auto r = CompletionOverlayUXHardening::placeOverlayNearCursor(10, 5, 18, 200, 60, 190, 100);
CHECK(r.y >= 0, "overlay y must remain non-negative");
PASS();
}
void test_dismiss_hides_overlay_and_sets_flag() {
TEST(dismiss_hides_overlay_and_sets_flag);
CompletionOverlayState s{true, false, 0, "foo", {}};
auto d = CompletionOverlayUXHardening::onDismiss(s);
CHECK(!d.visible && d.dismissed, "dismiss state mismatch");
PASS();
}
void test_trigger_with_same_token_keeps_dismissed() {
TEST(trigger_with_same_token_keeps_dismissed);
CompletionOverlayState s{false, true, 0, "foo", {}};
auto n = CompletionOverlayUXHardening::onTrigger(s, "foo", false);
CHECK(!n.visible, "overlay should stay hidden");
PASS();
}
void test_trigger_with_new_token_reopens_overlay() {
TEST(trigger_with_new_token_reopens_overlay);
CompletionOverlayState s{false, true, 0, "foo", {}};
auto n = CompletionOverlayUXHardening::onTrigger(s, "bar", false);
CHECK(n.visible && !n.dismissed, "overlay should reopen on new token");
PASS();
}
void test_trigger_with_semantic_change_reopens_overlay() {
TEST(trigger_with_semantic_change_reopens_overlay);
CompletionOverlayState s{false, true, 0, "foo", {}};
auto n = CompletionOverlayUXHardening::onTrigger(s, "foo", true);
CHECK(n.visible && !n.dismissed, "semantic change should reopen overlay");
PASS();
}
void test_pointer_selection_clamps_index() {
TEST(pointer_selection_clamps_index);
CompletionOverlayState s{true, false, 0, "", {}};
auto n = CompletionOverlayUXHardening::onPointerSelect(s, 99, 5);
CHECK(n.selectedIndex == 4, "index should clamp to last item");
PASS();
}
void test_pointer_selection_hides_when_no_items() {
TEST(pointer_selection_hides_when_no_items);
CompletionOverlayState s{true, false, 0, "", {}};
auto n = CompletionOverlayUXHardening::onPointerSelect(s, 0, 0);
CHECK(!n.visible, "overlay should hide with zero items");
PASS();
}
void test_keyboard_nav_wraps_forward() {
TEST(keyboard_nav_wraps_forward);
CompletionOverlayState s{true, false, 4, "", {}};
auto n = CompletionOverlayUXHardening::onKeyNav(s, 1, 5);
CHECK(n.selectedIndex == 0, "forward nav should wrap");
PASS();
}
void test_keyboard_nav_wraps_backward() {
TEST(keyboard_nav_wraps_backward);
CompletionOverlayState s{true, false, 0, "", {}};
auto n = CompletionOverlayUXHardening::onKeyNav(s, -1, 5);
CHECK(n.selectedIndex == 4, "backward nav should wrap");
PASS();
}
int main() {
std::cout << "Step 520: Completion Overlay UX Hardening\n";
test_overlay_defaults_below_cursor(); // 1
test_overlay_flips_above_when_bottom_overflow(); // 2
test_overlay_clamps_right_edge(); // 3
test_overlay_never_negative_y(); // 4
test_dismiss_hides_overlay_and_sets_flag(); // 5
test_trigger_with_same_token_keeps_dismissed(); // 6
test_trigger_with_new_token_reopens_overlay(); // 7
test_trigger_with_semantic_change_reopens_overlay(); // 8
test_pointer_selection_clamps_index(); // 9
test_pointer_selection_hides_when_no_items(); // 10
test_keyboard_nav_wraps_forward(); // 11
test_keyboard_nav_wraps_backward(); // 12
std::cout << "\nResults: " << passed << "/" << (passed + failed) << " passed\n";
return failed == 0 ? 0 : 1;
}