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whetstone_DSL/editor/tests/step389_test.cpp

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// Step 389: Routing Rules Engine (12 tests)
#include <cassert>
#include <iostream>
#include <string>
#include "RoutingRules.h"
static WorkItem makeItem(const std::string& id,
const std::string& name = "doWork",
const std::string& workerType = "",
const std::string& contextWidth = "local",
const std::string& priority = "medium") {
WorkItem item;
item.id = id;
item.nodeId = id + "_node";
item.nodeName = name;
item.nodeType = "Function";
item.bufferId = "main.py";
item.workerType = workerType;
item.contextWidth = contextWidth;
item.priority = priority;
item.status = WI_PENDING;
item.createdAt = workItemTimestamp();
return item;
}
int main() {
int passed = 0;
// Test 1: First matching rule wins
{
RulesEngine engine;
RoutingRule r1;
r1.name = "rule-A";
r1.priority = 10;
r1.conditions.push_back({"contextWidth", "", "==", "local"});
r1.action.workerType = "template";
RoutingRule r2;
r2.name = "rule-B";
r2.priority = 20;
r2.conditions.push_back({"contextWidth", "", "==", "local"});
r2.action.workerType = "llm";
engine.addRule(r2);
engine.addRule(r1); // added second but lower priority number = higher priority
auto item = makeItem("t1");
auto decision = engine.evaluate(item);
assert(decision.workerType == "template");
assert(decision.reasoning.find("rule-A") != std::string::npos);
std::cout << "PASS: test 1 — first matching rule wins\n";
passed++;
}
// Test 2: Conditions AND together
{
RulesEngine engine;
RoutingRule r;
r.name = "local-function";
r.priority = 10;
r.conditions.push_back({"contextWidth", "", "==", "local"});
r.conditions.push_back({"nodeType", "", "==", "Function"});
r.action.workerType = "template";
engine.addRule(r);
// Matches both conditions
auto item1 = makeItem("t1");
assert(engine.evaluate(item1).workerType == "template");
// Fails nodeType condition
auto item2 = makeItem("t2");
item2.nodeType = "Class";
auto dec2 = engine.evaluate(item2);
assert(dec2.workerType == "llm"); // falls through to default
std::cout << "PASS: test 2 — conditions AND together\n";
passed++;
}
// Test 3: Annotation condition matches
{
RulesEngine engine;
RoutingRule r;
r.name = "explicit-human";
r.priority = 10;
r.conditions.push_back({"annotation", "workerType", "==", "human"});
r.action.workerType = "human";
r.action.reviewRequired = true;
engine.addRule(r);
auto item = makeItem("t1", "doWork", "human");
auto dec = engine.evaluate(item);
assert(dec.workerType == "human");
assert(dec.reviewRequired == true);
std::cout << "PASS: test 3 — annotation condition matches\n";
passed++;
}
// Test 4: Complexity threshold (via priority proxy)
{
RulesEngine engine;
RoutingRule r;
r.name = "high-priority-llm";
r.priority = 10;
// priority critical=0, high=1 → complexity < 2 means critical or high
r.conditions.push_back({"complexity", "", "<", "2"});
r.action.workerType = "llm";
r.action.budgetMultiplier = 2.0f;
engine.addRule(r);
auto highItem = makeItem("t1", "doWork", "", "local", "high");
auto dec1 = engine.evaluate(highItem);
assert(dec1.workerType == "llm");
auto lowItem = makeItem("t2", "doWork", "", "local", "low");
auto dec2 = engine.evaluate(lowItem);
assert(dec2.workerType == "llm"); // falls through to default (also llm)
assert(dec2.reasoning.find("Default") != std::string::npos); // but via default
std::cout << "PASS: test 4 — complexity threshold\n";
passed++;
}
// Test 5: Pattern matching (getter-setter)
{
RulesEngine engine;
RoutingRule r;
r.name = "getter-template";
r.priority = 10;
r.conditions.push_back({"pattern", "", "==", "getter-setter"});
r.action.workerType = "template";
engine.addRule(r);
auto getter = makeItem("t1", "getName");
assert(engine.evaluate(getter).workerType == "template");
auto setter = makeItem("t2", "setValue");
assert(engine.evaluate(setter).workerType == "template");
auto normal = makeItem("t3", "processData");
assert(engine.evaluate(normal).workerType != "template");
std::cout << "PASS: test 5 — pattern matching\n";
passed++;
}
// Test 6: Default rules sensible
{
auto defaults = RulesEngine::getDefaultRules();
assert(defaults.size() >= 5);
// Verify known rules exist
bool hasGetterRule = false, hasProjectRule = false;
for (const auto& r : defaults) {
if (r.name == "getter-setter-template") hasGetterRule = true;
if (r.name == "project-context-llm") hasProjectRule = true;
}
assert(hasGetterRule);
assert(hasProjectRule);
std::cout << "PASS: test 6 — default rules sensible\n";
passed++;
}
// Test 7: Custom rules override defaults
{
RulesEngine engine;
// Load defaults first
auto defaults = RulesEngine::getDefaultRules();
for (const auto& r : defaults) engine.addRule(r);
// Add custom rule with highest priority
RoutingRule custom;
custom.name = "force-deterministic";
custom.priority = 1; // highest
custom.conditions.push_back({"contextWidth", "", "==", "local"});
custom.action.workerType = "deterministic";
engine.addRule(custom);
auto item = makeItem("t1", "doWork", "", "local");
auto dec = engine.evaluate(item);
assert(dec.workerType == "deterministic");
assert(dec.reasoning.find("force-deterministic") != std::string::npos);
std::cout << "PASS: test 7 — custom rules override defaults\n";
passed++;
}
// Test 8: No match falls through to default
{
RulesEngine engine;
// Add a rule that won't match
RoutingRule r;
r.name = "specific";
r.priority = 10;
r.conditions.push_back({"contextWidth", "", "==", "cross-project"});
r.action.workerType = "human";
engine.addRule(r);
auto item = makeItem("t1", "doWork", "", "local");
auto dec = engine.evaluate(item);
assert(dec.workerType == "llm"); // default
assert(dec.reasoning.find("Default") != std::string::npos);
std::cout << "PASS: test 8 — no match falls through to default\n";
passed++;
}
// Test 9: Rule priority ordering
{
RulesEngine engine;
RoutingRule low;
low.name = "low-pri";
low.priority = 100;
low.action.workerType = "slm";
engine.addRule(low);
RoutingRule high;
high.name = "high-pri";
high.priority = 1;
high.action.workerType = "template";
engine.addRule(high);
// Both have empty conditions (match anything), high-pri should win
auto item = makeItem("t1");
auto dec = engine.evaluate(item);
assert(dec.workerType == "template");
assert(engine.getRules()[0].name == "high-pri");
std::cout << "PASS: test 9 — rule priority ordering\n";
passed++;
}
// Test 10: Rules persist to JSON
{
RulesEngine engine;
RoutingRule r;
r.name = "test-rule";
r.priority = 42;
r.conditions.push_back({"pattern", "", "==", "getter-setter"});
r.action.workerType = "template";
r.action.budgetMultiplier = 1.5f;
engine.addRule(r);
json saved = engine.saveRules();
assert(saved.is_array());
assert(saved.size() == 1);
assert(saved[0]["name"] == "test-rule");
assert(saved[0]["priority"] == 42);
RulesEngine loaded;
loaded.loadRules(saved);
assert(loaded.ruleCount() == 1);
assert(loaded.getRules()[0].name == "test-rule");
assert(loaded.getRules()[0].action.budgetMultiplier == 1.5f);
std::cout << "PASS: test 10 — rules persist to JSON\n";
passed++;
}
// Test 11: Budget multiplier applied
{
RulesEngine engine;
RoutingRule r;
r.name = "big-budget";
r.priority = 10;
r.conditions.push_back({"contextWidth", "", "==", "local"});
r.action.workerType = "llm";
r.action.budgetMultiplier = 3.0f;
engine.addRule(r);
auto item = makeItem("t1");
auto dec = engine.evaluate(item);
assert(dec.contextBudgetTokens == 500 * 3); // local=500 * 3.0
std::cout << "PASS: test 11 — budget multiplier applied\n";
passed++;
}
// Test 12: Rejection count escalation
{
RulesEngine engine;
RoutingRule r;
r.name = "escalate-on-reject";
r.priority = 10;
r.conditions.push_back({"rejectionCount", "", ">=", "2"});
r.action.workerType = "human";
r.action.reviewRequired = true;
engine.addRule(r);
auto item = makeItem("t1");
// No rejections — rule doesn't match
auto dec1 = engine.evaluate(item);
assert(dec1.workerType != "human");
// Add 2 rejections
RejectionAttempt a1; a1.workerType = "slm"; a1.feedback = "bad";
RejectionAttempt a2; a2.workerType = "llm"; a2.feedback = "still bad";
item.rejectionHistory.push_back(a1);
item.rejectionHistory.push_back(a2);
auto dec2 = engine.evaluate(item);
assert(dec2.workerType == "human");
assert(dec2.reviewRequired == true);
std::cout << "PASS: test 12 — rejection count escalation\n";
passed++;
}
std::cout << "\nStep 389 result: " << passed << "/12 tests passed\n";
return (passed == 12) ? 0 : 1;
}