Sprint 1: project skeleton, type system, and all architecture specs
- src/types.hpp: complete UCWM type system in C++20 — 19 enums, 11 facet data types, all core structs (CanonicalObject, Constraint, Facet, GateSignal, WorldState, etc.) with full JSON round-trip serialization - src/main.cpp: smoke test — constructs apple-problem WorldState by hand, serializes to JSON - tests/test_types.cpp: 19 tests, 123 assertions, all passing - CMakeLists.txt: CMake + CPM build with nlohmann/json, spdlog, Catch2 - schemas/: JSON Schema contracts for all UCWM data types - gates/, specialists/, resolver/, synthesis/: language-agnostic interface contracts and domain specs for all pipeline layers - docs/: architecture, vocabulary, decision matrices, roadmap (6 phases, 28 sprints), sprint_001, implementation_constraints Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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synthesis/language_bindings.md
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156
synthesis/language_bindings.md
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# Language Binding Interface
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The language binding layer is the boundary between messy natural language and the structured UCWM reasoning core. It consists of exactly two interface stubs:
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```
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to_ucwm(text_input) → WorldState
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from_ucwm(world_state) → text_output
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```
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These must remain separable. The reasoning core must never depend on how language enters or exits.
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---
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## `to_ucwm` — Input binding
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```
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to_ucwm {
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input:
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text: string -- raw natural language input
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context: WorldState? -- optional prior world state (multi-turn)
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options: BindingOptions?
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output:
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world_state: WorldState -- stage = "post_gate" with gate_signals populated
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-- and initial object proposals if perception runs here
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BindingOptions {
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run_gates: boolean -- default: true
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run_perception: boolean -- default: true (runs object proposal)
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language: string? -- ISO 639-1 language code, default "en"
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debug: boolean -- emit step-by-step trace
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}
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}
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```
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### Responsibilities
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`to_ucwm` is responsible for:
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1. Running the Relation Gate Array on the input text, producing `GateSignal[]`
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2. Running the perception / object proposal stage, producing initial `CanonicalObject[]`
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3. Packaging both into a `WorldState` with `stage = "post_gate"` or `"post_proposal"`
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4. Returning a valid WorldState — never raw text, never embeddings as primary output
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### What `to_ucwm` must NOT do
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- Run specialists
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- Emit constraints
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- Produce answers
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- Modify a prior WorldState in-place (multi-turn must pass context as a separate field, not mutate)
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### Naive implementation (first slice)
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A minimal `to_ucwm` implementation:
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1. Run all gates using rule-based implementations from `gates/simple_rules.md`
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2. For each activated gate, tag relevant spans
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3. Propose one `CanonicalObject` per clearly identified entity, quantity, or event span
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4. Return WorldState with these proposals
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This is sufficient for the first vertical slice. Upgrade to a neural perception model later.
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---
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## `from_ucwm` — Output binding
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```
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from_ucwm {
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input:
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world_state: WorldState -- must have stage = "resolved"
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original_query: string -- original user input text
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mode: string -- "direct" | "explain" | "trace"
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options: OutputOptions?
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output:
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text: string -- natural language answer
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confidence: float
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derivation_trace: string[]
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open_questions: string[]?
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OutputOptions {
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max_length: integer? -- max characters in output text
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language: string? -- ISO 639-1, default "en"
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debug: boolean
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}
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}
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```
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### Responsibilities
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`from_ucwm` is responsible for:
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1. Checking WorldState.stage = "resolved" (reject otherwise with an error)
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2. Delegating to the synthesis module (see `synthesis/contract.md`)
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3. Returning a typed `SynthesisOutput` — never directly generating text from tokens
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### What `from_ucwm` must NOT do
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- Access raw input tokens
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- Run specialists or the resolver
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- Add facts not present in resolved WorldState
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---
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## Contract invariants
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1. **Round-trip transparency.** For any resolved WorldState W:
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```
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from_ucwm(W).derivation_trace must reference only IDs that exist in W
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```
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2. **Stage enforcement.** `to_ucwm` always produces a WorldState with stage at or before `post_proposal`. `from_ucwm` always requires stage = `resolved`. The pipeline between them is the responsibility of the caller.
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3. **Stateless bindings.** Neither binding holds state. Multi-turn context is passed as an argument, not stored inside the binding.
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4. **Language is at the edges only.** Raw language appears only at the input of `to_ucwm` and the output of `from_ucwm`. No other module may receive or emit raw language as a primary typed output.
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---
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## Multi-turn handling
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For conversational multi-turn:
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```
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turn_1:
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ws_1 = to_ucwm(text="Alice had 5 apples")
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ws_1_resolved = pipeline(ws_1)
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turn_2:
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ws_2 = to_ucwm(text="She gave Bob 2.", context=ws_1_resolved)
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-- ws_2 inherits E1 (Alice), O_apples, Q1 from ws_1_resolved
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-- entity specialist resolves "She" → E1 via existing alias
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```
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The context WorldState is read-only in `to_ucwm`. New proposals may reference objects from context but do not modify them directly. The resolver handles merges.
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---
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## Debug trace format
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When `options.debug = true`, both bindings emit a structured log:
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```json
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{
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"stage": "to_ucwm",
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"input_length": 42,
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"gates_fired": ["has_entity_reference", "has_quantity", "has_ownership_transfer"],
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"objects_proposed": 5,
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"world_state_stage": "post_proposal"
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}
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{
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"stage": "from_ucwm",
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"world_state_stage": "resolved",
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"answer": "Alice has 3 apples.",
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"confidence": 0.97,
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"derivation_steps": 7
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}
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```
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