Commit Graph

2 Commits

Author SHA1 Message Date
ac81ec51f4 Sprint 1 complete: hybrid Compose + LibGDX architecture building
Full AL-001 through AL-008 implementation: shared/ module with ModuleType
enum, GameHost routing, StylusInputBridge, LineCorridorScreen with live
stroke rendering, LineScore (straightness + anglePrecision), score returned
to Compose hub via ActivityResult. Fixes LineScore field mismatch
(pressureConsistency → anglePrecision) caught during AL-009 build check.
Adds .gitignore and handoff notes.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-08 19:21:48 -06:00
24d78786db Initial LibGDX project scaffold for ArtLegend
Multi-module Gradle setup targeting Android (S-Pen) and Desktop (Wacom/LWJGL3).
Includes core game stub, Android launcher with immersive mode, and desktop launcher.
Asset directory shared across platforms. Gradle 8.6, Kotlin 1.9.23, LibGDX 1.12.1.
2026-05-04 11:44:40 -07:00